Otóż nie wiem jak zrobić kowala i to w GUI bo wywala mi błąd i nie wiem tez jak zrobić żeby wykrywało ile ma ulepszone i żeby już nie ulepszało graczowi po +10.
Błędy:
[ERROR] Can't understand this condition/effect: format slot 3 of player with 1 of flint and steel named "&8>>>" with lore "&8>>>||>>>" to be unstealable (kowal123.sk, line 8: format slot 3 of player with 1 of flint and steel named "&8>>>" with lore "&8>>>||>>>" to be unstealable')
[ERROR] Can't understand this condition/effect: format slot 5 of player with 1 of {_itemMeta} named "{_item}" with lore "&8[Podglad Itemu]" to be unstelable (kowal123.sk, line 9: format slot 5 of player with 1 of {_itemMeta} named "{_item}" with lore "&8[Podglad Itemu]" to be unstelable')
[ERROR] Can't understand this condition/effect: format slot 9 of player with 1 of anvil named "&6&lULEPSZ PRZEDMIOT" with lore "&7&oKoszty Ulepszenia||pod /koszty||&4&lNie ma zwrotow||spalonych itemow!" to close then run [make player execute "/(((ulepszitem)))"] (kowal123.sk, line 10: format slot 9 of player with 1 of anvil named "&6&lULEPSZ PRZEDMIOT" with lore "&7&oKoszty Ulepszenia||pod /koszty||&4&lNie ma zwrotow||spalonych itemow!" to close then run [make player execute "/(((ulepszitem)))"]')
[ERROR] The percent sign is used for expressions (e.g. %player%). To insert a '%' type it twice: %%. (kowal123.sk, line 14: send "&7Koszty ulepszenia &9<Zawsze jest 100%>"')
[ERROR] Can't understand this condition/effect: enchant the player's held item with (%sharpness of player's held item% + 22) (kowal123.sk, line 31: enchant the player's held item with (%sharpness of player's held item% + 22)')
[ERROR] Can't compare a slot with 'any armor' (kowal123.sk, line 33: if player's held item is any armor:')
(Mam SKQuery, TuSKe, skUtilities, WildSkript)