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Lipex047

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O Lipex047

  • Tytuł
    Świeżak

Ostatnie wizyty

Blok z ostatnimi odwiedzającymi dany profil jest wyłączony i nie jest wyświetlany użytkownikom.

  1. Lipex047

    authSKRIPT - Logowanie na twoj serwer.

    on join: apply blindness 1 to the player for 1337 hours set {auth.%player%} to false options: auth_message: &aZaloguj sie uzywajac /login <haslo> lub uzyj /register <haslo> <haslo>. auth_message_unregister: &aUzyj /unregister <haslo>. auth_password_unregister: &aHaslo sie nie zgadza. auth_repeat_password: &aHasla sie nie zgadzaja. auth_not_register: &aNie jestes zarejestrowany. auth_correct_register: &aPomyslna rejestracja! auth_correct_login: &aPomyslnie zalogowano! auth_register_set: &aJestes juz zarejestrowany! auth_login_set: &aJestes juz zalogowany! auth_unregister: &aPomyslnie usunieto konto. on chat: if {auth.%player%} is false: cancel event send "{@auth_message}" on command: if {auth.%player%} is false: if command is not "l" or "login" or "reg" or "register": cancel event send "{@auth_message}" command /register [<text>] [<text>]: aliases: /reg, /register trigger: if {auth_password.%player%} is not set: if arg 1 is not set: send "{@auth_message}" if arg 1 is not arg 2: send "{@auth_message}" else: if arg 1 is arg 2: set {auth.%player%} to true set {auth_password.%player%} to arg 1 remove blindness from player send "{@auth_correct_register}" else: send "{@auth_repeat_password}" else: send "{@auth_register_set}" command /login [<text>]: aliases: /l, /login trigger: if {auth_password.%player%} is not set: send "{@auth_not_register}" else: if arg 1 is "%{auth_password.%player%}%": if {auth.%player%} is false: set yaml value "Username: %player%. Password: %arg 1%" from "authlist/accounts.yml" to true set {auth.%player%} to true send "{@auth_correct_login}" remove blindness from player else: send "{@auth_login_set}" command /unregister [<text>]: trigger: if arg 1 is not set: send "{@auth_message_unregister}" if arg 1 is not "%{auth_password.%player%}%": send "{@auth_password_unregister}" if arg 1 is "%{auth_password.%player%}%": delete {auth_password.%player%} set {auth.%player%} to false send "{@auth_unregister}" every 3 real seconds: loop all players: if {auth.%loop-player%} is false: send "{@auth_message}" to loop-player on damage: if {auth.%attacker%} is false: cancel event if {auth.%victim%} is false: cancel event on ignition: if {auth.%player%} is false: cancel event on break: if {auth.%player%} is false: cancel event on any movement: if {auth.%player%} is false: cancel event on place: if {auth.%player%} is false: cancel event on jump: if {auth.%player%} is false: cancel event on pickup: if {auth.%player%} is false: cancel event on drop: if {auth.%player%} is false: cancel event
  2. SKRYPT - https://code.skript.pl/lunrUe1V/ #AUTOR: LIPEX047 on join: set {auth.%player%} to false options: auth_message: &aZaloguj sie uzywajac /login <haslo> lub uzyj /register <haslo> <haslo>. auth_message_unregister: &aUzyj /unregister <haslo>. auth_password_unregister: &aHaslo sie nie zgadza. auth_repeat_password: &aHasla sie nie zgadzaja. auth_not_register: &aNie jestes zarejestrowany. auth_correct_register: &aPomyslna rejestracja! auth_correct_login: &aPomyslnie zalogowano! auth_register_set: &aJestes juz zarejestrowany! auth_login_set: &aJestes juz zalogowany! auth_unregister: &aPomyslnie usunieto konto. on chat: if {auth.%player%} is false: cancel event send "{@auth_message}" on command: if {auth.%player%} is false: if command is not "l" or "login" or "reg" or "register": cancel event send "{@auth_message}" command /register [<text>] [<text>]: aliases: /reg, /register trigger: if {auth_password.%player%} is not set: if arg 1 is not set: send "{@auth_message}" if arg 1 is not arg 2: send "{@auth_message}" else: if arg 1 is arg 2: set {auth.%player%} to true set {auth_password.%player%} to arg 1 remove blindness from player send "{@auth_correct_register}" else: send "{@auth_repeat_password}" else: send "{@auth_register_set}" command /login [<text>]: aliases: /l, /login trigger: if {auth_password.%player%} is not set: send "{@auth_not_register}" else: if arg 1 is "%{auth_password.%player%}%": if {auth.%player%} is false: set yaml value "Username: %player%. Password: %arg 1%" from "authlist/accounts.yml" to true set {auth.%player%} to true send "{@auth_correct_login}" remove blindness from player else: send "{@auth_login_set}" command /unregister [<text>]: trigger: if arg 1 is not set: send "{@auth_message_unregister}" if arg 1 is not "%{auth_password.%player%}%": send "{@auth_password_unregister}" if arg 1 is "%{auth_password.%player%}%": delete {auth_password.%player%} set {auth.%player%} to false send "{@auth_unregister}" every 3 real seconds: loop all players: if {auth.%loop-player%} is false: send "{@auth_message}" to loop-player every 1 tick: loop all players: if {auth.%loop-player%} is false: apply blindness 1 to the loop-player for 1337 second on damage: if {auth.%attacker%} is false: cancel event if {auth.%victim%} is false: cancel event on ignition: if {auth.%player%} is false: cancel event on break: if {auth.%player%} is false: cancel event on any movement: if {auth.%player%} is false: cancel event on place: if {auth.%player%} is false: cancel event on jump: if {auth.%player%} is false: cancel event on pickup: if {auth.%player%} is false: cancel event on drop: if {auth.%player%} is false: cancel event
  3. Lipex047

    skrypt na bloki

    portafi ktos zrobic skrypt na ktorym nie bedzie dalo sie stawiac cobblestone na grass ?
  4. Lipex047

    skrypt na bloki

    portafi ktos zrobic skrypt na ktorym nie bedzie dalo sie stawiac cobblestone na grass ?
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