on script load:
register new shaped recipe for 120 named " &c&lBoyFarmer" using 49, 49, 49, 49, 322:1, 49, 49, 49, 49
on script load:
register new shaped recipe for 116 named "&9&l &c&lKopacz Fosy" using 1, 1, 1, 1, 278, 1, 1, 1, 1
on place of 24:
if player's tool is 24 named "&9&l &c&lSandFarmer":
loop blocks under event-block:
if loop-block is bedrock:
stop
set loop-block to sand
on place of 120:
if player's tool is 120 named " &c&lBoyFarmer":
loop blocks under event-block:
if loop-block is bedrock:
stop
set loop-block to obsidian
on place of 116:
if player's tool is 116 named "&9&l &c&lKopacz Fosy":
loop blocks under event-block:
if loop-block is bedrock:
stop
set loop-block to air