Teraz kod wygląda tak: on script load: set {_stone} to named item stack from "stone;&6Kamien;lore" set {_bars} to named item stack from "bars;&6COS;lore" if {_bars} is named: register new shaped recipe for mob spawner using {_bars}, {_bars}, {_bars}, {_bars}, {_stone}, {_bars}, {_bars}, {_bars}, {_bars}I taki błąd http://scr.hu/2t12/36jlk :C