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Rekomendowane odpowiedzi

messages:
  invalid-egg:
    prefix: true
    message: '&cInvalid spawn egg! or spawn egg not supported!'
    type: CHAT
  sell-all-tax:
    message: '&#d6e7edYou have sold &#3287A9%amount% items&#d6e7ed. Original price:
      &a$%gross%&#d6e7ed, After tax (&#ff6b6b-%tax%%&#d6e7ed): &a$%price%'
    type: CHAT
    sound: block.note_block.bell
    prefix: true
  break-warning:
    message: '&c[!] Warning! All items and xp will be lost!'
    sound: block.note_block.chime
    prefix: false
    type: ACTION_BAR
  exp-collected-with-mending:
    message: '&#d6e7edUsed &a%exp-mending%&#d6e7ed experience points to repair items!
      Collected &a%exp%&#d6e7ed experience points!'
    type: CHAT
    prefix: true
  inventory-full:
    message: '&cYour inventory is full!'
    type: CHAT
    sound: block.note_block.pling
    prefix: true
  transaction-in-progress:
    sound: block.note_block.pling
    type: CHAT
    message: '&cA transaction is already in progress! Please wait.'
    prefix: true
  inventory-full-drop:
    type: CHAT
    sound: block.note_block.pling
    message: '&cSome spawners were dropped at your feet due to full inventory!'
    prefix: true
  sell-all:
    prefix: true
    type: CHAT
    message: '&#d6e7edYou sold a total of &#3287A9%amount% items&#d6e7ed for&a $%price%
      &#d6e7ed!'
    sound: block.note_block.bell
  invalid-spawner:
    type: CHAT
    prefix: true
    sound: block.note_block.pling
    message: '&cInvalid spawner type!'
  exp-collected:
    message: '&#d6e7edCollected &a%exp%&#d6e7ed experience points!'
    prefix: true
    type: CHAT
  spawner-protected:
    type: ACTION_BAR
    sound: block.note_block.pling
    message: '&c[!] This spawner is protected!'
    prefix: false
  activated:
    sound: entity.experience_orb.pickup
    message: '&#d6e7edSpawner &#3287A9activated&#d6e7ed! Mobs won’t spawn naturally,
      collect loot and XP through the GUI instead.'
    prefix: true
    type: CHAT
  entity-spawner-placed:
    prefix: true
    type: CHAT
    sound: block.note_block.pling
    message: '&#d6e7edThis spawner is &#3287A9not activated&#d6e7ed! Mobs will spawn
      naturally.'
  no-items:
    prefix: true
    sound: block.note_block.pling
    type: CHAT
    message: '&cThere are no items to sell in the spawner.'
  cannot-go-below-one:
    message: '&cCannot go below 1! Only decreasing by %amount%!'
    type: CHAT
    prefix: true
    sound: block.note_block.pling
  sell-cooldown:
    sound: block.note_block.pling
    type: CHAT
    message: '&cPlease wait a moment before selling items again.'
    prefix: true
  changed:
    prefix: true
    type: CHAT
    sound: block.note_block.pling
    message: '&#d6e7edSpawner changed to &#3287A9%type%&#d6e7ed!'
  discard-all-success:
    type: CHAT
    sound: entity.generic.burn
    prefix: true
    message: '&#ff6b6bDiscarded &f%amount% &#ff6b6bitems!'
  no-items-to-take:
    message: '&cThere are no items to take!'
    prefix: true
    type: CHAT
    sound: block.note_block.pling
  required-tools:
    prefix: false
    type: ACTION_BAR
    message: '&c[!] Can''t break spawner with this tool!'
    sound: item.shield.block
  no-sellable-items:
    sound: block.note_block.pling
    message: '&cNo items can be sold from this spawner.'
    prefix: true
    type: CHAT
  not-enough-spawners:
    message: '&cYou don''t have enough spawners! Need %amountChange% but only have
      %amountAvailable%!'
    prefix: true
    type: CHAT
    sound: block.note_block.pling
  not-found:
    message: '&cCould not teleport to that Spawner! Spawner not found.'
    sound: block.note_block.pling
    type: CHAT
    prefix: true
  teleported:
    prefix: true
    message: '&aSuccessfully teleported to &6Spawner #%spawnerId%'
    type: CHAT
    sound: entity.enderman.teleport
  stack-full-overflow:
    message: '&cStack limit reached! Only stack %amount% spawners!'
    type: CHAT
    prefix: true
    sound: block.note_block.pling
  different-type:
    prefix: true
    message: '&cYou can only stack spawners of the same type!'
    sound: block.note_block.pling
    type: CHAT
  silk-touch-required:
    type: ACTION_BAR
    prefix: false
    sound: block.note_block.pling
    message: '&c[!] Required &#3287A9Silk Touch&c to break this spawner!'
  no-exp:
    prefix: true
    type: CHAT
    sound: block.note_block.pling
    message: '&cThere is no experience to take!'
  take-all-items:
    type: CHAT
    prefix: true
    sound: block.note_block.chime
    message: '&#d6e7edSuccessfully taken &3287A9%amount%&d6e7ed items!'
  no-items-to-discard:
    prefix: true
    type: CHAT
    message: '&cThere are no items to discard!'
    sound: block.note_block.pling
  stack-full:
    prefix: true
    sound: block.note_block.pling
    message: '&cStack limit reached! Cannot increase anymore!'
    type: CHAT
  take-some-items:
    prefix: true
    message: '&#d6e7edYou have taken &3287A9%amount%&d6e7ed items! Your inventory
      is now full!'
    type: CHAT
  sell-failed:
    sound: block.note_block.pling
    message: '&cFailed to sell items! Please try again.'
    prefix: true
    type: CHAT
  hand-stack:
    prefix: false
    sound: entity.experience_orb.pickup
    type: ACTION_BAR
    message: '&f[&#00E689✔&f] &fSuccessfully stacked &#00E689%amount%&f spawners!'
mob_names:
  GUARDIAN: Guardian
  SHEEP: Sheep
  COD: Cod
  PARROT: Parrot
  PUFFERFISH: Pufferfish
  GLOW_SQUID: Glow Squid
  FROG: Frog
  VILLAGER: Villager
  WITHER_SKELETON: Wither Skeleton
  PILLAGER: Pillager
  TURTLE: Turtle
  VEX: Vex
  SQUID: Squid
  DOLPHIN: Dolphin
  WITCH: Witch
  SALMON: Salmon
  STRIDER: Strider
  ZOGLIN: Zoglin
  ENDERMAN: Enderman
  COW: Cow
  TADPOLE: Tadpole
  PIG: Pig
  HOGLIN: Hoglin
  TROPICAL_FISH: Tropical Fish
  HUSK: Husk
  SPIDER: Spider
  DONKEY: Donkey
  WANDERING_TRADER: Wandering Trader
  MUSHROOM_COW: Mooshroom
  ELDER_GUARDIAN: Elder Guardian
  BREEZE: Breeze
  IRON_GOLEM: Iron Golem
  DROWNED: Drowned
  CAT: Cat
  CHICKEN: Chicken
  PIGLIN: Piglin
  PIGLIN_BRUTE: Piglin Brute
  MAGMA_CUBE: Magma Cube
  CAMEL: Camel
  OCELOT: Ocelot
  LLAMA: Llama
  BLAZE: Blaze
  ENDERMITE: Endermite
  WOLF: Wolf
  BAT: Bat
  PANDA: Panda
  SNOW_GOLEM: Snow Golem
  HORSE: Horse
  BEE: Bee
  ZOMBIFIED_PIGLIN: Zombified Piglin
  BOGGED: Bogged
  SHULKER: Shulker
  TRADER_LLAMA: Trader Llama
  STRAY: Stray
  GHAST: Ghast
  RABBIT: Rabbit
  SNOWMAN: Snow Golem
  ZOMBIE_HORSE: Zombie Horse
  MOOSHROOM: Mooshroom
  CREEPER: Creeper
  GOAT: Goat
  ZOMBIE_VILLAGER: Zombie Villager
  MULE: Mule
  SLIME: Slime
  FOX: Fox
  AXOLOTL: Axolotl
  RAVAGER: Ravager
  ARMADILLO: Armadillo
  SILVERFISH: Silverfish
  VINDICATOR: Vindicator
  POLAR_BEAR: Polar Bear
  EVOKER: Evoker
  WARDEN: Warden
  CAVE_SPIDER: Cave Spider
  PHANTOM: Phantom
  SKELETON_HORSE: Skeleton Horse
  ALLAY: Allay
  ZOMBIE: Zombie
  SKELETON: Skeleton
  SNIFFER: Sniffer
spawner-list:
  spawner-item:
    lore:
      location: '&f⮞ &7Location: &#4fc3f7{x}, {y}, {z}'
      separator: '&7&m―――――――――――――――――――――――'
      status:
        active: '&f⮞ &7Status: &a&lACTIVE'
        inactive: '&f⮞ &7Status: &c&lINACTIVE'
      entity: '&f⮞ &7Entity: &f{entity}'
      teleport: '&#4fc3f7▶ &fClick to teleport'
      stack_size: '&f⮞ &7Stack Size: &#4fc3f7{size}'
    id_pattern: 'Spawner #([A-Za-z0-9]+)'
    name: '&#4fc3f7&lSpawner #{id}'
  navigation:
    previous-page: '&e&lPrevious Page'
    next-page: '&e&lNext Page'
    back: '&c&lBack to World Selection'
  world-buttons:
    nether:
      lore: |-
        &8━━━━━━━━━━━━━━━━━━━━
        &7⮞ &fTotal Spawners: &c{total}
        &7⮞ &fTotal Stacked: &c{total_stacked}
        &8━━━━━━━━━━━━━━━━━━━━
        &c▶ &7Click to view!
      name: '&c&lNether'
    end:
      name: '&5&lThe End'
      lore: |-
        &8━━━━━━━━━━━━━━━━━━━━
        &7⮞ &fTotal Spawners: &5{total}
        &7⮞ &fTotal Stacked: &5{total_stacked}
        &8━━━━━━━━━━━━━━━━━━━━
        &5▶ &7Click to view!
    overworld:
      name: '&a&lOverworld'
      lore: |-
        &8━━━━━━━━━━━━━━━━━━━━
        &7⮞ &fTotal Spawners: &a{total}
        &7⮞ &fTotal Stacked: &a{total_stacked}
        &8━━━━━━━━━━━━━━━━━━━━
        &a▶ &7Click to view!
    custom-default:
      name: '&b&l{world_name}'
      lore: |-
        &8━━━━━━━━━━━━━━━━━━━━
        &7⮞ &fTotal Spawners: &b{total}
        &7⮞ &fTotal Stacked: &b{total_stacked}
        &8━━━━━━━━━━━━━━━━━━━━
        &b▶ &7Click to view!
    custom-end:
      name: '&5&l{world_name}'
    custom-overworld:
      name: '&a&l{world_name}'
    custom-nether:
      name: '&c&l{world_name}'
  gui-title:
    world-selection: '&#3287A9&lSpawner List'
    page-title: '{world} &r- [{current}/{total}]'
spawner-info-item:
  lore:
    spawner-info:
    - ''
    - '&#4fc3f7&l❖ &fStack Size: &#ffeb3b%stack_size%'
    - '&#4fc3f7&l❖ &fRange: &#ffeb3b%range% &7blocks'
    - '&#4fc3f7&l❖ &fMob Rate: &#ffeb3b%min_mobs% &7- &#ffeb3b%max_mobs%'
    - '&#4fc3f7&l❖ &fSpawn Delay: &#ffeb3b%delay%&7s'
    - '&#4fc3f7&l❖ &fNext Spawn: &e'
    - ''
    - '&#4fc3f7&l➜ &7Right-click to open &#4fc3f7Stacker GUI'
    - '&#4fc3f7&l➜ &7Click to &#FCD05CSell Items &7& &#00F898Collect XP'
  lore-change: '&#4fc3f7&l❖ &fNext Spawn: &e'
  lore-full: '&cStorage & Exp is full!'
  name: '&#4fc3f7&l%entity% Spawner'
  lore-inactive: '&cSpawner is inactive!'
equipment-toggle:
  lore:
    enabled: '&#f4d842&l➥ &7Status: &#00E689&lAllowed'
    disabled: '&#f4d842&l➥ &7Status: &#ff6b6b&lBlocked'
  name: '&#f4d842&l❖ &fFilter Equipment Drops'
command:
  usage:
  - '&#00E689SmartSpawner Commands:'
  - '&f/smartspawner reload &7- Reload the plugin configuration'
  - '&f/smartspawner list &7- Open the spawner list (for admin management)'
  - '&f/smartspawner give <player> <mobtype> <amount> &7- Give spawners to a player'
  - '&f/smartspawner hologram &7- Toggle hologram visibility'
  hologram:
    enabled: '&#00E689Holograms have been &aenabled&7!'
    disabled: '&cHolograms have been &cdisabled&7!'
  give:
    spawner-received: '&aYou have received %amount% %entity% spawner(s)!'
    spawner-given-dropped: '&eYou have given %player% %amount% %entity% spawner(s)
      (some items were dropped on the ground)'
    spawner-given: '&aYou have given %player% %amount% %entity% spawner(s)!'
    player-not-found: '&cPlayer not found!'
    invalid-mob-type: '&cInvalid mob type! Use tab completion to see available types.'
    amount-too-large: '&cMaximum amount allowed is %max%!'
    inventory-full: '&eYour inventory is full! Some items have been dropped on the
      ground.'
    usage: '&cUsage: /smartspawner give <player> <mobtype> <amount>'
    invalid-amount: '&cInvalid amount! Please enter a number between 1 and 64.'
  reload:
    error: '&cError reloading plugin. Check console for details.'
    wait: '&eReloading plugin please wait...'
    success: '&aPlugin reloaded successfully!'
    usage: '&cUsage: /smartspawner reload'
button:
  name:
    decrease-64: '&c-64 Spawners'
    increase-10: '&a+10 Spawners'
    increase-1: '&a+1 Spawner'
    decrease-10: '&c-10 Spawners'
    decrease-1: '&c-1 Spawner'
    increase-64: '&a+64 Spawners'
    spawner: '&l&#4fc3f7%entity% Spawner'
  lore:
    add:
    - ''
    - '&#4fc3f7&l❖ &fAdd: &#ffeb3b%amount% &7spawner'
    - '&#4fc3f7&l❖ &fCurrent Stack: &#ffeb3b%stack_size%'
    - ''
    - '&#4fc3f7&l➜ &7Click to add to stack'
    remove:
    - ''
    - '&#4fc3f7&l❖ &fRemove: &#ffeb3b%amount% &7spawner'
    - '&#4fc3f7&l❖ &fCurrent Stack: &#ffeb3b%stack_size%'
    - ''
    - '&#4fc3f7&l➜ &7Click to remove from stack'
    spawner:
    - ''
    - '&#4fc3f7&l❖ &fStack Size: &#ffeb3b%stack_size%'
    - '&#4fc3f7&l❖ &fMax Stack: &#ffeb3b%max_stack_size%'
    - ''
    - '&#4fc3f7&l➜ &7Click to return spawner menu'
no-permission:
  sound: block.note_block.pling
  type: CHAT
  message: '&cYou do not have permission to do that!'
  prefix: true
format-number:
  default: '%s'
  trillion: '%sT'
  billion: '%sB'
  thousand: '%sK'
  million: '%sM'
exp-info-item:
  lore:
    exp-bottle:
    - ''
    - '&#00F898&l❖ &fCurrent: &#ffeb3b%current_exp%&7/&f%max_exp% &7XP'
    - '&#00F898&l❖ &fStored: &#ffeb3b%percent_exp%% &7XP'
    - ''
    - '&#00F898&l➜ &7Click to collect XP'
  name: '&#00F898&lExp: &e%current_exp%&#00F898'
navigation-button:
  previous:
    name: '&#00E689&l❖ &#00E689Previous Page'
    lore: '&#00E689&l➜ &7Click to go to page &#00E689&l%target_page%'
  next:
    name: '&#00E689&l❖ &#00E689Next Page'
    lore: '&#00E689&l➜ &7Click to go to page &#00E689&l%target_page%'
spawner-name: '&d%entity% Spawner'
gui-title:
  menu: '%entity% Spawner'
  stacker-menu: Spawner Stacker
  loot-menu: Spawner Storage
  stacked-menu: '%amount% %entity% Spawner'
shop-page-indicator:
  name: '&#ffd700&l❖ Sell All Items'
  lore:
  - '&#ffd700&l❖ &fSlots: &#ffeb3b%used_slots%&7/&f%max_slots%'
  - '&#ffd700&l❖ &fStorage: &#ffeb3b%percent_storage%%&f full'
  - ''
  - '&#ffd700&l➜ &7Click to sell all items'
spawner-loot-item:
  name: '&#FCD05C&lStorage'
  lore:
    chest:
    - ''
    - '&#FCD05C&l❖ &fSlots: &#ffeb3b%current_items%&7/&f%max_slots%'
    - '&#FCD05C&l❖ &fStorage: &#ffeb3b%percent_storage%%&f full'
    - ''
    - '&#FCD05C&l➜ &7Click to open storage'
prefix: '&8[&#3287A9&lSmartSpawner&8]&r'
spawner-hologram:
  format:
  - '&#FCD05C◆  [&fx%stack_size%&#FCD05C] &d%entity%  &#FCD05C◆'
  - '&#00E689&lExp: &e%current_exp%&7/&e%max_exp% &7XP'
  - '&#FCD05C&lStorage: &f%used_slots%&7/&f%max_slots% &7slots'
page-indicator:
  name: '&#ffd700&l❖ &#ffd700Page &f[&#ffd700%current_page%&f/&#ffd700%total_pages%&f]'
  lore: '&#ffd700&l❖ &fUsed Slots: &#ffeb3b%used_slots%&7/&f%max_slots%'
take-all-button:
  name: '&#00E689&l❖ &fTake All Items'
discard-all-button:
  lore: '&#ff6b6b&l➥ &7Click to&#ff6b6b remove&7 all items'
  name: '&#ff6b6b&l❖ &fDiscard All Items'
return-button:
  name: '&#ff6b6b&l❖ &fReturn to Main Menu'
 

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