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Poprawi ktos


_SmileCraft_

Pytanie

Cześć. Mam oto taki skrypt który nie działa tak jak powinien. Naprawi to ktos tak zeby w gui byla glowa steva z nr miejsca i nickiem gracza a w lore ilosc wykopanego stone. Z gory dzieki

on join:
    if {points::%player%} isn't set:

        set {points::%player%} to 0

on mine of stone:
        add 1 to {points::%player%}

command /topgui:
    trigger:
        loop 10 times:
        open chest with 1 rows named "&8» &6Drop" to player
        wait 1 ticks    
        format slot 0 of player with 160:7 with name "&61. &7%{_n.%loop-number%}%" with lore "&7Wykopany stone: &6%{_v.%loop-number%}%" to be unstealable
        format slot 1 of player with 160:7 with name "&62. &7%{_n.%loop-number%}%" with lore "&7Wykopany stone: &6%{_v.%loop-number%}%"
        format slot 2 of player with 160:7 with name "&63. &7%{_n.%loop-number%}%" with lore "&7Wykopany stone: &6%{_v.%loop-number%}%"    
        format slot 3 of player with 384 with name with name "&64. &7%{_n.%loop-number%}%" with lore "&7Wykopany stone: &6%{_v.%loop-number%}%"
        format slot 4 of player with 278 with name with name "&65. &7%{_n.%loop-number%}%" with lore "&7Wykopany stone: &6%{_v.%loop-number%}%"
        format slot 5 of player with stone with name with name "&66. &7%{_n.%loop-number%}%" with lore "&7Wykopany stone: &6%{_v.%loop-number%}%"
        format slot 6 of player with 160:7 with name with name "&67. &7%{_n.%loop-number%}%" with lore "&7Wykopany stone: &6%{_v.%loop-number%}%"
        format slot 7 of player with 160:7 with name with name "&68. &7%{_n.%loop-number%}%" with lore "&7Wykopany stone: &6%{_v.%loop-number%}%"
        format slot 8 of player with 160:7 with name with name "&69. &7%{_n.%loop-number%}%" with lore "&7Wykopany stone: &6%{_v.%loop-number%}%"   

command /top15:
    trigger:
        send " &6» &7Top 15 gornikow  &6«"
        set {_num} to size of {points::*}
        loop {_num} times:
            loop {points::*}:
                {_v.%loop-number%} is not set:
                    set {_v.%loop-number%} to loop-value
                    set {_n.%loop-number%} to loop-index
                loop-value is greater than {_v.%loop-number%}:
                    set {_v.%loop-number%} to loop-value
                    set {_n.%loop-number%} to loop-index
            remove {_v.%loop-number%} from {points::*}
        loop {_num} times:
            loop-number is less than or equal to 15:
                {_n.%loop-number%} isn't "<player>"
                send "&4&l%loop-number%. &e&l%{_n.%loop-number%}% &7(&a&l%{_v.%loop-number%}%&7)"
                set {points::%{_n.%loop-number%}%} to {_v.%loop-number%}

i nie wiem dlaczego nie dzialo to w gui

Odnośnik do komentarza
https://skript.pl/temat/11714-poprawi-ktos/
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on join:
    if {points::%player%} isn't set:

        set {points::%player%} to 0

on mine of stone:
        add 1 to {points::%player%}

command /topgui:
    trigger:
        loop 10 times:
        open chest with 1 rows named "&8» &6Drop" to player
        wait 1 ticks    
        format slot 0 of player with 160:7 with name "&61. &7%{_n.%loop-number%}%" with lore "&7Wykopany stone: &6%{_v.%loop-number%}%" to be unstealable
        format slot 1 of player with 160:7 with name "&62. &7%{_n.%loop-number%}%" with lore "&7Wykopany stone: &6%{_v.%loop-number%}%" to be unstealable
        format slot 2 of player with 160:7 with name "&63. &7%{_n.%loop-number%}%" with lore "&7Wykopany stone: &6%{_v.%loop-number%}%" to be unstealable
        format slot 3 of player with 384 with name with name "&64. &7%{_n.%loop-number%}%" with lore "&7Wykopany stone: &6%{_v.%loop-number%}%" to be unstealable
        format slot 4 of player with 278 with name with name "&65. &7%{_n.%loop-number%}%" with lore "&7Wykopany stone: &6%{_v.%loop-number%}%" to be unstealable
        format slot 5 of player with stone with name with name "&66. &7%{_n.%loop-number%}%" with lore "&7Wykopany stone: &6%{_v.%loop-number%}%" to be unstealable
        format slot 6 of player with 160:7 with name with name "&67. &7%{_n.%loop-number%}%" with lore "&7Wykopany stone: &6%{_v.%loop-number%}%" to be unstealable
        format slot 7 of player with 160:7 with name with name "&68. &7%{_n.%loop-number%}%" with lore "&7Wykopany stone: &6%{_v.%loop-number%}%" to be unstealable
        format slot 8 of player with 160:7 with name with name "&69. &7%{_n.%loop-number%}%" with lore "&7Wykopany stone: &6%{_v.%loop-number%}%" to be unstealable

command /top15:
    trigger:
        send " &6» &7Top 15 gornikow  &6«"
        set {_num} to size of {points::*}
        loop {_num} times:
            loop {points::*}:
                {_v.%loop-number%} is not set:
                    set {_v.%loop-number%} to loop-value
                    set {_n.%loop-number%} to loop-index
                loop-value is greater than {_v.%loop-number%}:
                    set {_v.%loop-number%} to loop-value
                    set {_n.%loop-number%} to loop-index
            remove {_v.%loop-number%} from {points::*}
        loop {_num} times:
            loop-number is less than or equal to 15:
                {_n.%loop-number%} isn't "<player>"
                send "&4&l%loop-number%. &e&l%{_n.%loop-number%}% &7(&a&l%{_v.%loop-number%}%&7)"
                set {points::%{_n.%loop-number%}%} to {_v.%loop-number%}

 

LIKE? :)

Odnośnik do komentarza
https://skript.pl/temat/11714-poprawi-ktos/#findComment-84032
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