variables:
{gamemode.%player%} = "survival"
command /tr <text>:
usage: "&cPoprawne uzycie >> &a/tr 0|1"
permission: skrypt.tr
permission message: "&cNie posiadasz uprawnien"
trigger:
if argument 1 is "s":
set {gamemode.%player%} to "survival"
set player's gamemode to survival
send "&7Ustawiono twoj tryb na &2%{gamemode.%player%}%"
if argument 1 is "c":
set {gamemode.%player%} to "creative"
set player's gamemode to creative
send "&7Ustawiono twoj tryb na &3%{gamemode.%player%}%"
Sam zauwazylem kilka bledow i je poprawilem.
Teraz to dziala sprawnie