command /mob [<offlineplayer>]: permission: kupa trigger: if arg is set: spawn zombie at player set {_m} to last spawned entity equip {_m} with arg's skull else: send "&6&lMusisz wpisac nazwe gracza, aby" send "&6&lZespawnic moba z jego glowa!"
Bylo juz wiele takich tematow,a tak to 3maj abys nie musial szukac: on script load: register new shaped recipe for nameditemstack from "sponge;&1Generator stone;Postaw na ziemi, aby uruchomic" using air, cobblestone, air, cobblestone, cobblestone, cobblestone, air, cobblestone, airOn place sponge: add location of target block to {stone::*}every 1 second: loop {stone::*}: if block above loop-value is air: set block above loop-value to stoneon break sponge: loop {stone::*}: if loop-value is location of target block: remove location of target block from {stone::*}