Prosze bardzo. Działa sprawdzałem teraz. Daj na najlepszą odpowiedź
Edit:
Czekaj zmienie na jakie tam bloki chciałeś
Edit: Dobra gotowe.
command /farmer [<text>]:
trigger:
player has permission "admin":
if arg is "boy":
give player obsidian named "&4BoyFarmer"
if arg is "sand":
give player sand named "&4SandFarmer"
if arg is "kopacz":
give player bricks named "&4KopaczFosy"
if arg is "all":
give player obsidian named "&4BoyFarmer"
give player sand named "&4SandFarmer"
give player bricks named "&4KopaczFosy"
else:
send "&7Wpisz &6/farmer <boy/sand/kopacz/all>"
on place obsidian or bricks or sand:
set {_loc} to location of event-block
player's tool is bricks named "&4KopaczFosy":
loop 254 times:
if block under {_loc} is not bedrock:
remove 1 from y poss of {_loc}
set block at {_loc} to air
set event-block to air
else:
exit loop
stop
if player's tool is obsidian named "&4BoyFarmer":
set {_blok} to obsidian
if player's tool is sand named "&4SandFarmer":
set {_blok} to sand
loop 254 times:
if block under {_loc} is air:
if block under {_loc} is not bedrock:
remove 1 from y poss of {_loc}
set block at {_loc} to {_blok}
else:
exit loop
stop