command gamemode:
permission: command.gamemode
permission message: &4Nie możesz tego zrobić!
trigger:
open chest with 3 rows named "&8&lGAMEMODE" to player
loop 3*9 times:
set player's current inventory's slot (loop-number - 1) to red stained glass pane named " "
set slot 12 of current inventory of player to wooden sword named "&7Tryb: &aprzetrwanie" with lore "" and " &8> &7Kliknij, aby zmienić tryb gry"
set slot 14 of current inventory of player to diamond block named "&7Tryb: &bkreatywny" with lore "" and " &8> &7Kliknij, aby zmienić tryb gry"
set {gui::gm::%player%} to true
on inventory click:
if {gui::gm::%player%} is set:
cancel event
if clicked slot is 12:
set player's gamemode to survival
send "&7Ustawił*ś tryb gry na &aprzetrwanie&7." to player
cancel event
on inventory click:
if {gui::gm::%player%} is set:
cancel event
if clicked slot is 14:
set player's gamemode to creative
send "&7Ustawił*ś tryb gry na &bkreatywny&7." to player
cancel event
on inventory close:
if {gui::gm::%player%} is set:
clear {gui::gm::%player%}