on right click with stone button:
block behind is sponge:
set {_x} to random integer from -3000 to 3000
set {_z} to random integer from -300 to 3000
set {_xyz} to the location at {_x}, 256, {_z}
teleport player to {_xyz}
wait 1 tick
loop 256 times:
if block under player is air:
teleport player under player
if block under player is water:
cancel event
else:
send "&6Zostales przeteleportowany na koordynaty &2%location of player%"
stop
Czemu cancel event nie może być zrobiony? nazwa błędu: can not cancel an event anymore after is has already passed