on load:
register new shaped recipe for ("zsoccer23" parsed as offline player)'s skull named "&6Golden Head" using gold ingot, gold ingot, gold ingot, gold ingot, player head, gold ingot, gold ingot, gold ingot, gold ingot
register new shaped recipe for enchanted golden apple using golden apple, golden apple, golden apple, golden apple, air, golden apple, golden apple, golden apple, golden apple
register new shaped recipe for golden apple using air, gold ingot, air, gold ingot, apple, gold ingot, air, gold ingot, air
register new shaped recipe for apple using oak leaves, oak leaves, oak leaves, oak leaves, air, oak leaves, oak leaves, oak leaves, oak leaves
register new shaped recipe for enchanted book with nbt "{StoredEnchantments:[0:{lvl:1s,id:0s}]}" using air, air, air, air, paper, paper, air, paper, iron ingot
register new shaped recipe for enchanted book with nbt "{StoredEnchantments:[0:{lvl:1s,id:16s}]}" using air, air, air, air, paper, paper, air, paper, gold ingot
register new shaped recipe for enchanted book with nbt "{StoredEnchantments:[0:{lvl:1s,id:20s}]}" using air, air, air, air, paper, paper, air, paper, emerald
register new shaped recipe for enchanted book with nbt "{StoredEnchantments:[0:{lvl:1s,id:48s}]}" using air, air, air, air, paper, paper, air, paper, flint
Jak zrobić tak że za pieniadze trzeba kupic dostep do danego craftingu I żeby dalo sie craftować tylko w świecie "UHCgame"