every 5 seconds:
loop all players:
display board named "&aStatystyki" to loop-player
make score of "&3&lMana" in board of loop-player to 4
make score of "&b%{mana.%loop-player%}%/%{maxmana.%loop-player%}%" in board of loop-player to 3
make score of "&2&lPoziom" in board of loop-player to 2
make score of "&b&l%{poziom.%loop-player%}%" in board of loop-player to 1
move display of loop-player to sidebar
every 10 seconds:
loop all players:
if {mana.%loop-player%} is smaller than {maxmana.%loop-player%}:
add 1 to {mana.%loop-player%}
else:
set {mana.%loop-player%} to {maxmana.%loop-player%}
Zamiast zastopować dodawanie do zmiennej mana danego gracza gdy już osiągnie limit to np. limit many mamy 100 a i tak daje nam więcej many
Pytanie
uiuin17 4
Witam
Ma problem z tym że
every 5 seconds: loop all players: display board named "&aStatystyki" to loop-player make score of "&3&lMana" in board of loop-player to 4 make score of "&b%{mana.%loop-player%}%/%{maxmana.%loop-player%}%" in board of loop-player to 3 make score of "&2&lPoziom" in board of loop-player to 2 make score of "&b&l%{poziom.%loop-player%}%" in board of loop-player to 1 move display of loop-player to sidebar every 10 seconds: loop all players: if {mana.%loop-player%} is smaller than {maxmana.%loop-player%}: add 1 to {mana.%loop-player%} else: set {mana.%loop-player%} to {maxmana.%loop-player%}Zamiast zastopować dodawanie do zmiennej mana danego gracza gdy już osiągnie limit to np. limit many mamy 100 a i tak daje nam więcej many
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