Witam, witam! :D Ma ktoś pomysł jak zrobić, aby skript rozpoznawał rodzaje drewna? :thonk:
Mam tu taki kod:
on break:
if block is oak log:
give 1 oak log to player
chance of 5%:
give 1 stick to player
cancel event
stop
if block is spruce log:
give 1 spruce log to player
chance of 5%:
give 1 stick to player
cancel event
stop
if block is birch log:
give 1 birch log to player
chance of 5%:
give 1 stick to player
cancel event
stop
if block is jungle log:
give 1 jungle log to player
chance of 5%:
give 1 stick to player
cancel event
stop
if block is acacia log:
give 1 acacia log to player
chance of 5%:
give 1 stick to player
cancel event
stop
if block is dark oak log:
give 1 dark oak log to player
chance of 5%:
give 1 stick to player
cancel event
stop
Tylko, gdy niszczę dębowe, świerkowe, dżunglowe i brzozowe drewno dostaje drewno zwykłe, a gdy niszczę drewno acaciowe (nie wiem jak to jest po polsku) oraz ciemnego dębu dostaje acaciowe drewno. Ma ktoś jakiś pomysł jak to naprawić? :(