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lolek889

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Odpowiedzi opublikowane przez lolek889

  1. Spoiler
    command /Luk:   
            trigger:
                    give 1 bow of infinity 10 and power 3 and unbreaking 10 named "&b&lLuk Zaglady" with lore "&bLuk Zaglady||&aSmiernonosny potezny luk||&6Jedna z najpotenzniejszych broni||&eRewelacjyne w walce na dystans" to player
                    execute console command "/give %player% 262 1 name:&bStrzala_smierci"
                    send "                         &e[&6KOCHAM WOJDUSZ!&e]"
                    send "                      &eOtrzymales: Luk Zaglady!"
                    stop
    command /Miecz:   
            trigger:
                    give 1 diamond sword of Unbreaking 2 and fortune 2 and sharpness 3 and efficiency 2 and fire aspect 2 named "&5&l☣Miecz Dusz☣" with lore "&bMiecz dusz!||&aPotnij swoich wrogow na kawalki!||&6Jedna z najlepszych broni!||&eRewelacjyne wywazona!" to player
                    send "                         &e[&6KOCHAM WOJDUSZ!&e]"
                    send "                      &eOtrzymales: Miecz Dusz!"
                    
    command /Rog:   
            trigger:
                    give 1 light green dye of unbreaking 10 named "&e&lBoski Rog Mocy" with lore "&2Uzyj boski rog mocy!||&2Twoja druzyna otrzyma niespotykana szybkosc||&2a Twoje zycie bedzie sie regenerowac!||&2(mozesz go uzywac co 100 sek.)" to player
                    send "                         &e[&6KOCHAM WOJDUSZ!&e]"
                    send "                      &eOtrzymales: Boski Rog Mocy!"                
                    
                    
                    
    on rightclick with light green dye:
        if name of player's tool is "&e&lBoski Rog Mocy":
            set {czasr} to difference between {opoznienier.%player%} and now
            if {czasr} is less than 100 seconds:
                send "&ePrzykro mi, ale mozesz uzyc Boski Rog Mocy dopiero za &c&l%difference between 100 seconds and {czasr}%"
                execute console command "playsound mob.ghast.affectionate_scream %player%"
            else:    
                send "&e[&6&l!&e] &b%player% &euzyl &bBoski Rog Mocy &eprzec co zostal wzmocniony!" to all players
                execute console command "playsound buffaloHorn %player%"
                apply swiftness 4 to the player for 30 seconds
                apply regeneration 2 to the player for 5 seconds
                apply strength 2 to the player for 5 seconds
                set {opoznienier.%player%} to now
                
                
                
    command /Vortex:   
            trigger:
                    give 1 2257 of knockback 3 named "&e&lVORTEX" with lore "&eVorteX!||&2Ta magiczna rozdzka umozliwi Ci||&2Bardzo szybkie przemieszczanie sie! ||&2Jest doskonala do ucieczki przed wrogiem!" to player
                    send "                         &e[&6KOCHAM WOJDUSZ!&e]"
                    send "                        &eOtrzymales: VorteX!"                
                
    variables:
        {upadek::%player%} = true
    
    on rightclick with green music disc:
        if name of player's tool is "&e&lVORTEX":
            set {czasv} to difference between {opoznieniev.%player%} and now
            if {czasv} is less than 10 seconds:
                send "&ePrzykro mi, ale mozesz uzyc VorteX dopiero za &c&l%difference between 10 seconds and {czasv}%"
            else:
                execute console command "playsound tile.piston.out %player%"
                set {upadek::%player%} to false
                push the player upwards at velocity 1.5
                push the player horizontally forward at speed 4.5
                apply jump boost 2 to the player for 7 seconds
                set {opoznieniev.%player%} to now
                wait 5 seconds
                set {upadek::%player%} to true
                
                
                
    on damage:
        damage is caused by fall:
            if {upadek::%victim%} is false:
                cancel event
                
    on script load:
        loop all players:
            set {vortex::%loop-player%} to true
            set {fireball::%loop-player%} to 0
            set {upadek::%loop-player%} to true
                
    command /Inferno:   
            trigger:
                    give 1 Pink Dye of fire aspect 2 named "&4&lINFERNO" with lore "&7||&4Inferno||&2Magiczna Ognista Rozdzka||&2umozliwi Ci wystrzelenie ognistej!||&2kuli ognia palacej wrogow na popiol!" to player
                    send "                         &e[&6KOCHAM WOJDUSZ!&e]"
                    send "                      &eOtrzymales: Inferno!"
    
    on rightclick with Pink Dye:
        if name of player's tool is "&4&lINFERNO":
            set {czasi} to difference between {opoznieniei.%player%} and now
            if {czasi} is less than 10 seconds:
                send "&ePrzykro mi, ale mozesz uzyc Inferno dopiero za &c&l%difference between 10 seconds and {czasi}%"
                execute console command "playsound fire.ignite %player%"
            else:
                execute console command "playsound fire.fire %player%"
                shoot a fireball from player
                set {opoznieniei.%player%} to now
                stop
                
    on leftclick with Pink Dye:
        if name of player's tool is "&4&lINFERNO":
            set {czasi2} to difference between {opoznieniei2.%player%} and now
            if {czasi2} is less than 10 seconds:
                send "&ePrzykro mi, ale mozesz uzyc Inferno dopiero za &c&l%difference between 10 seconds and {czasi2}%"
                execute console command "playsound fire.ignite %player%"
            else:
                execute console command "playsound fire.fire %player%"
                shoot a fireball from player
                set {opoznieniei2.%player%} to now
                stop
            
            
            
    command /allboskie:
        trigger:
    
            send "                         &e[&6KOCHAM WOJDUSZ!&e]"
            send "                      &eOtrzymales: Wszystkie Boskie!"
    
    
            give 1 Pink Dye of fire aspect 2 named "&4&lINFERNO" with lore "&7||&4Inferno||&2Magiczna Ognista Rozdzka||&2umozliwi Ci wystrzelenie ognistej!||&2kuli ognia palacej wrogow na popiol!" to player
            give 1 bow of infinity 10 and power 3 and unbreaking 10 named "&b&lLuk Zaglady" with lore "&bLuk Zaglady||&aSmiernonosny potezny luk||&6Jedna z najpotenzniejszych broni||&eRewelacjyne w walce na dystans" to player
            add 1 Golden Hoe of unbreaking 10 named "&3Leczaca rozdzka" to player
            give 1 light green dye of unbreaking 10 named "&e&lBoski Rog Mocy" with lore "&2Uzyj boski rog mocy!||&2Twoja druzyna otrzyma niespotykana szybkosc||&2a Twoje zycie bedzie sie regenerowac!||&2(mozesz go uzywac co 100 sek.)" to player
            give 1 diamond sword of Unbreaking 2 and fortune 2 and sharpness 3 and efficiency 2 and fire aspect 2 named "&5&l☣Miecz Dusz☣" with lore "&bMiecz dusz!||&aPotnij swoich wrogow na kawalki!||&6Jedna z najlepszych broni!||&eRewelacjyne wywazona!" to player
            execute console command "/give %player% 262 1 name:&bStrzala_smierci"        
            give 1 2257 of knockback 3 named "&e&lVORTEX" with lore "&eVorteX!||&2Ta magiczna rozdzka umozliwi Ci||&2Bardzo szybkie przemieszczanie sie! ||&2Jest doskonala do ucieczki przed wrogiem!" to player

     

    Mozna se to brac ile sie chce. Jak chcecie to sobie poprawcie. Pozdrawiam :)

    Zarejestruj się lub zaloguj, aby zobaczyć ukrytą treść!

    //Spoiler i link ~ :derpy: 

  2. command /sniezka:
        trigger:
            add snowball to player
    on shoot:
        if shooter is player:     <---- tu było snowball mały bład teraz działa :D
            set {heal::%projectile%} to 1
    on projectile hit:
        if {heal::%projectile%} is set:
            clear {heal::%projectile%}
            loop players in radius 5 around projectile:
                heal loop-player by 2

    on leftclick holding a stick:
            if player has permission "skript.rozdzki":
                    if player's tool is stick:
                            shoot a snowball from player with speed 3
                            
    command /blogo:
        permission: admin.sk
        permission message: &cNie masz do tego uprawnien!
        trigger:
            add 1 stick of unbreaking 10 named "&3Błogo" to player

     

     

    Aha i polecam shoot a snowball from player with speed 0.5 ;D Mozna wtedy łatwiej rzucic sobie pod nogi :D Pozdrawiam

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