yzTWNCYW
Język: JavaScript
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Autor: Anonimowy
#By Xpedii #Pozdrawiam #Zrobione Na Wersji : PaperSpingot : 1.13.2 on mine of stone: chance of 3%: execute console command "give %player% iron_ingot 1" send "&eGratulacje! Znalazles &fZelazo&e!" chance of 3%: execute console command "give %player% gold_ingot 1" send "&eGratulacje! Znalazles &6Zloto&e!" chance of 1%: execute console command "give %player% diamond 1" send "&eGratulacje! Znalazles &bDiament&e!" chance of 1%: execute console command "give %player% emerald 1" send "&eGratulacje! Znalazles &2Emerald&e!" chance of 1%: execute console command "give %player% lapis_lazuli 1" send "&eGratulacje! Znalazles &9Lapis&e!" chance of 3%: execute console command "give %player% redstone 1" send "&eGratulacje! Znalazles &cRedstone&e!" chance of 3%: execute console command "give %player% coal 1" send "&eGratulacje! Znalazles &8Wegiel&e!" chance of 0.00001%: execute console command "give %player% coal 1" send "&eGratulacje! Znalazles &b&lNetherowa Gwiazde&e!" #Fortuna 1 #Fortuna 1 #Fortuna 1 on mine of stone: if player's tool is any pickaxe of fortune 1: chance of 3.5%: execute console command "give %player% iron_ingot 1" send "&eGratulacje! Znalazles &fZelazo&e!" if player's tool is any pickaxe of fortune 1: chance of 3.5%: execute console command "give %player% gold_ingot 1" send "&eGratulacje! Znalazles &6Zloto&e!" if player's tool is any pickaxe of fortune 1: chance of 1.5%: execute console command "give %player% diamond 1" send "&eGratulacje! Znalazles &bDiament&e!" if player's tool is any pickaxe of fortune 1: chance of 1.5%: execute console command "give %player% emerald 1" send "&eGratulacje! Znalazles &2Emerald&e!" if player's tool is any pickaxe of fortune 1: chance of 1.5%: execute console command "give %player% lapis_lazuli 1" send "&eGratulacje! Znalazles &9Lapis&e!" if player's tool is any pickaxe of fortune 1: chance of 3.5%: execute console command "give %player% redstone 1" send "&eGratulacje! Znalazles &cRedstone&e!" if player's tool is any pickaxe of fortune 1: chance of 3.5%: execute console command "give %player% coal 1" send "&eGratulacje! Znalazles &8Wegiel&e!" #Fortuna 2 #Fortuna 2 #Fortuna 2 on mine of stone: if player's tool is any pickaxe of fortune 2: chance of 4%: execute console command "give %player% iron_ingot 1" send "&eGratulacje! Znalazles &fZelazo&e!" if player's tool is any pickaxe of fortune 2: chance of 4%: execute console command "give %player% gold_ingot 1" send "&eGratulacje! Znalazles &6Zloto&e!" if player's tool is any pickaxe of fortune 2: chance of 2%: execute console command "give %player% diamond 1" send "&eGratulacje! Znalazles &bDiament&e!" if player's tool is any pickaxe of fortune 2: chance of 2%: execute console command "give %player% emerald 1" send "&eGratulacje! Znalazles &2Emerald&e!" if player's tool is any pickaxe of fortune 2: chance of 2%: execute console command "give %player% lapis_lazuli 1" send "&eGratulacje! Znalazles &9Lapis&e!" if player's tool is any pickaxe of fortune 2: chance of 4%: execute console command "give %player% redstone 1" send "&eGratulacje! Znalazles &cRedstone&e!" if player's tool is any pickaxe of fortune 2: chance of 4%: execute console command "give %player% coal 1" send "&eGratulacje! Znalazles &8Wegiel&e!" #Fortuna 3 #Fortuna 3 #Fortuna 3 on mine of stone: if player's tool is any pickaxe of fortune 3: chance of 4.5%: execute console command "give %player% iron_ingot 1" send "&eGratulacje! Znalazles &fZelazo&e!" if player's tool is any pickaxe of fortune 3: chance of 4.5%: execute console command "give %player% gold_ingot 1" send "&eGratulacje! Znalazles &6Zloto&e!" if player's tool is any pickaxe of fortune 3: chance of 2.5%: execute console command "give %player% diamond 1" send "&eGratulacje! Znalazles &bDiament&e!" if player's tool is any pickaxe of fortune 3: chance of 2.5%: execute console command "give %player% emerald 1" send "&eGratulacje! Znalazles &2Emerald&e!" if player's tool is any pickaxe of fortune 3: chance of 2.5%: execute console command "give %player% lapis_lazuli 1" send "&eGratulacje! Znalazles &9Lapis&e!" if player's tool is any pickaxe of fortune 3: chance of 4.5%: execute console command "give %player% redstone 1" send "&eGratulacje! Znalazles &cRedstone&e!" if player's tool is any pickaxe of fortune 3: chance of 4.5%: execute console command "give %player% coal 1" send "&eGratulacje! Znalazles &8Wegiel&e!" variables: {Drop::%player%} = true command /cobble [<text>]: trigger: if argument is not set: if {Drop::%player%} is false: send "&cDrop cobblestone zostal &cwylaczony." send "&2Uzyj &6/Drop on &2aby go wlaczyc." else: send "&2Drop cobblestone jest &awlaczony." send "&7Uzyj &9/drop off &7aby go wylaczyc." else if argument is "on": if {Drop::%player%} is false: send "&7Drop cobblestone jest &awlaczony." set {Drop::%player%} to true else: send "&7Drop cobblestone byl juz &awlaczony." else if argument is "off": if {Drop::%player%} is true: send "&7Drop cobblestone zostal &cwylaczony." set {Drop::%player%} to false else: send "&7Drop cobblestone byl juz &cwylaczony." else: execute player command "/cobble" on break: if event-block is stone: if player's tool is not enchanted with silk touch: if {Drop::%player%} is false: cancel event delete event-block