woSY4ubG
Język: Skript
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Autor: Xpedia250
#By XpediiXII #Pozdrawiam #Zrobione Na Wersji : PaperSpingot : 1.13.2 #DROP DO EQ KOMENDA #DROP DO EQ KOMENDA #DROP DO EQ KOMENDA command /eq [<text>]: trigger: if {eqdrop.%player%} is true: set {eqdrop.%player%} to false send "&cWylaczono Drop Do EQ" stop else: set {eqdrop.%player%} to true send "&2Wlaczono Drop Do EQ!" stop #COBBLE OFF #COBBLE OFF #COBBLE OFF variables: {Drop::%player%} = true command /cobble [<text>]: trigger: if argument is not set: if {Drop::%player%} is false: send "&cDrop cobblestone zostal &cwylaczony." send "&2Uzyj &2/Drop on &2aby go wlaczyc." else: send "&2Drop cobblestone jest &awlaczony." send "&7Uzyj &c/drop off &7aby go wylaczyc." else if argument is "on": if {Drop::%player%} is false: send "&7Drop cobblestone jest &awlaczony." set {Drop::%player%} to true else: send "&7Drop cobblestone byl juz &awlaczony." else if argument is "off": if {Drop::%player%} is true: send "&7Drop cobblestone zostal &cwylaczony." set {Drop::%player%} to false else: send "&7Drop cobblestone byl juz &cwylaczony." else: execute player command "/cobble" on break: if event-block is stone: if player's tool is not enchanted with silk touch: if {Drop::%player%} is false: cancel event delete event-block #DROPY #DROPY #DROPY #ZELAZO #ZELAZO #ZELAZO on mine of stone: if player has permission "Drop.Gracz": chance of 0.80%: send "&eGratulacje! Znalazles &fZelazo&e!" if {eqdrop.%player%} is true: give 1 iron ingot to player else: drop 1 iron ingot at player on mine of stone: if level of fortune of player's tool is 1: if player has permission "Drop.Gracz": chance of 0.90%: send "&eGratulacje! Znalazles &fZelazo&e!" if {eqdrop.%player%} is true: give 1 iron ingot to player else: drop 1 iron ingot at player on mine of stone: if level of fortune of player's tool is 2: if player has permission "Drop.Gracz": chance of 1.10%: send "&eGratulacje! Znalazles &fZelazo&e!" if {eqdrop.%player%} is true: give 1 iron ingot to player else: drop 1 iron ingot at player on mine of stone: if level of fortune of player's tool is 3: if player has permission "Drop.Gracz": chance of 1.30%: send "&eGratulacje! Znalazles &fZelazo&e!" if {eqdrop.%player%} is true: give 1 iron ingot to player else: drop 1 iron ingot at player #ZLOTO #ZLOTO #ZLOTO on mine of stone: if player has permission "Drop.Gracz": chance of 0.80%: send "&eGratulacje! Znalazles &6Zloto&e!" if {eqdrop.%player%} is true: give 1 gold ingot to player else: drop 1 gold ingot at player on mine of stone: if level of fortune of player's tool is 1: if player has permission "Drop.Gracz": chance of 1.90%: send "&eGratulacje! Znalazles &6Zloto&e!" if {eqdrop.%player%} is true: give 1 gold ingot to player else: drop 1 gold ingot at player on mine of stone: if level of fortune of player's tool is 2: if player has permission "Drop.Gracz": chance of 1.10%: send "&eGratulacje! Znalazles &6Zloto&e!" if {eqdrop.%player%} is true: give 1 gold ingot to player else: drop 1 gold ingot at player on mine of stone: if level of fortune of player's tool is 3: if player has permission "Drop.Gracz": chance of 1.30%: send "&eGratulacje! Znalazles &6Zloto&e!" if {eqdrop.%player%} is true: give 1 gold ingot to player else: drop 1 gold ingot at player #DIAMENT #DIAMENT #DIAMENT on mine of stone: if player has permission "Drop.Gracz": chance of 0.30%: send "&eGratulacje! Znalazles &bDiament&e!" if {eqdrop.%player%} is true: give 1 diamond to player else: drop 1 diamond at player on mine of stone: if level of fortune of player's tool is 1: if player has permission "Drop.Gracz": chance of 0.40%: send "&eGratulacje! Znalazles &bDiament&e!" if {eqdrop.%player%} is true: give 1 diamond to player else: drop 1 diamond at player on mine of stone: if level of fortune of player's tool is 2: if player has permission "Drop.Gracz": chance of 0.50%: send "&eGratulacje! Znalazles &bDiament&e!" if {eqdrop.%player%} is true: give 1 diamond to player else: drop 1 diamond at player on mine of stone: if level of fortune of player's tool is 3: if player has permission "Drop.Gracz": chance of 0.60%: send "&eGratulacje! Znalazles &bDiament&e!" if {eqdrop.%player%} is true: give 1 diamond to player else: drop 1 diamond at player #EMERALD #EMERALD #EMERALD on mine of stone: if player has permission "Drop.Gracz": chance of 0.10%: send "&eGratulacje! Znalazles &2Emerald&e!" if {eqdrop.%player%} is true: give 1 emerald to player else: drop 1 emerald at player on mine of stone: if level of fortune of player's tool is 1: if player has permission "Drop.Gracz": chance of 0.20%: send "&eGratulacje! Znalazles &2Emerald&e!" if {eqdrop.%player%} is true: give 1 emerald to player else: drop 1 emerald at player on mine of stone: if level of fortune of player's tool is 2: if player has permission "Drop.Gracz": chance of 0.30%: send "&eGratulacje! Znalazles &2Emerald&e!" if {eqdrop.%player%} is true: give 1 emerald to player else: drop 1 emerald at player on mine of stone: if level of fortune of player's tool is 3: if player has permission "Drop.Gracz": chance of 0.40%: send "&eGratulacje! Znalazles &2Emerald&e!" if {eqdrop.%player%} is true: give 1 emerald to player else: drop 1 emerald at player #LAPIS #LAPIS #LAPIS on mine of stone: if player has permission "Drop.Gracz": chance of 0.20%: send "&eGratulacje! Znalazles &9Lapis&e!" if {eqdrop.%player%} is true: give 1 lapis lazuli to player else: drop 1 lapis lazuli at player on mine of stone: if level of fortune of player's tool is 1: if player has permission "Drop.Gracz": chance of 0.30%: send "&eGratulacje! Znalazles &9Lapis&e!" if {eqdrop.%player%} is true: give 1 lapis lazuli to player else: drop 1 lapis lazuli at player on mine of stone: if level of fortune of player's tool is 2: if player has permission "Drop.Gracz": chance of 0.40%: send "&eGratulacje! Znalazles &9Lapis&e!" if {eqdrop.%player%} is true: give 1 lapis lazuli to player else: drop 1 lapis lazuli at player on mine of stone: if level of fortune of player's tool is 3: if player has permission "Drop.Gracz": chance of 0.50%: send "&eGratulacje! Znalazles &9Lapis&e!" if {eqdrop.%player%} is true: give 1 lapis lazuli to player else: drop 1 lapis lazuli at player #REDSTONE #REDSTONE #REDSTONE on mine of stone: if player has permission "Drop.Gracz": chance of 0.50%: send "&eGratulacje! Znalazles &cRedstone&e!" if {eqdrop.%player%} is true: give 1 redstone to player else: drop 1 redstone at player on mine of stone: if level of fortune of player's tool is 1: if player has permission "Drop.Gracz": chance of 0.60%: send "&eGratulacje! Znalazles &cRedstone&e!" if {eqdrop.%player%} is true: give 1 redstone to player else: drop 1 redstone at player on mine of stone: if level of fortune of player's tool is 2: if player has permission "Drop.Gracz": chance of 0.70%: send "&eGratulacje! Znalazles &cRedstone&e!" if {eqdrop.%player%} is true: give 1 redstone to player else: drop 1 redstone at player on mine of stone: if level of fortune of player's tool is 3: if player has permission "Drop.Gracz": chance of 0.80%: send "&eGratulacje! Znalazles &cRedstone&e!" if {eqdrop.%player%} is true: give 1 redstone to player else: drop 1 redstone at player #WEGIEL #WEGIEL #WEGIEL on mine of stone: if player has permission "Drop.Gracz": chance of 1%: send "&eGratulacje! Znalazles &8Wegiel&e!" if {eqdrop.%player%} is true: give 1 coal to player else: drop 1 coal at player on mine of stone: if level of fortune of player's tool is 1: if player has permission "Drop.Gracz": chance of 1.20%: send "&eGratulacje! Znalazles &8Wegiel&e!" if {eqdrop.%player%} is true: give 1 coal to player else: drop 1 coal at player on mine of stone: if level of fortune of player's tool is 2: if player has permission "Drop.Gracz": chance of 1.40%: send "&eGratulacje! Znalazles &8Wegiel&e!" if {eqdrop.%player%} is true: give 1 coal to player else: drop 1 coal at player on mine of stone: if level of fortune of player's tool is 3: if player has permission "Drop.Gracz": chance of 1.60%: send "&eGratulacje! Znalazles &8Wegiel&e!" if {eqdrop.%player%} is true: give 1 coal to player else: drop 1 coal at player