pyLYBrTE
Język: Skript
|
Autor: Anonimowy
variables: {poziom::%player%} = 1 {exp::%player%} = 0 {pkt::%player%} = 0 {expnast::%player%} = 50 options: nowypz: &3Zdobyłeś nowy poziom &2%{poziom::%player%}% staty: &3Wpisz &2/statystyki &3aby rozwinąć nowe statystyki ulepszenie: &2Pomyślnie ulepszyłeś swoją umiejętność kopania brakpkt: &cBrak Ci punktów nauki, aby nauczyć się tej umiejętności command /statystyki: trigger: open chest with 3 rows named " &1&l%player% Informacje" to player wait 2 ticks format slot 0 of player with 1 book named "&3Statystyki &2%player%" with lore "&3Poziom: &2%{poziom::%player%}%||&a----------------------||&3Exp: &2%{exp::%player%}%||&a----------------------||&3Exp do nast poziomu:&2 %{expnast::%player%}-{exp::%player%}%||&a----------------------" to be unstealable format slot 8 of player with 1 book named "&3Pkt. Umiejętności: &2%{pkt::%player%}%" with lore "&2Punkty możesz rozdać||&2Do statystyk poniżej||||&3Cennik ulepszeń:||&3Poziom I Cena za ulepszenie: &21pkt||&3Poziom II Cena za ulepszenie: &21pkt||&3Poziom III Cena za ulepszenie: &22pkt||&3Poziom IV Cena za ulepszenie: &23pkt||&3Poziom V Cena za ulepszenie: &24pkt" to be unstealable if player has permissions "skrypt.wegiel.5": format slot 10 of player with 1 coal ore named "&3Umiejętność: &2Wydobywanie Węgla" with lore "&3Aktualny poziom: &c5/5||||&3Każdy kolejny poziom dodaje||&3+1 Węgiel podczas wydobywania||||&3Osiągnąłeś maksymalny poziom" to be unstealable else: if player has permissions "skrypt.wegiel.4": format slot 10 of player with 1 coal ore named "&3Umiejętność: &2Wydobywanie Węgla" with lore "&3Aktualny poziom: &24/5||||&3Każdy kolejny poziom dodaje||&3+1 Węgiel podczas wydobywania||||&3Aby zakupić musisz posiadać &2pkt umiejętności" to close then run "wegiel %player%" else: if player has permissions "skrypt.wegiel.3": format slot 10 of player with 1 coal ore named "&3Umiejętność: &2Wydobywanie Węgla" with lore "&3Aktualny poziom: &23/5||||&3Każdy kolejny poziom dodaje||&3+1 Węgiel podczas wydobywania||||&3Aby zakupić musisz posiadać &1pkt umiejętności" to close then run "wegiel %player%" else: if player has permissions "skrypt.wegiel.2": format slot 10 of player with 1 coal ore named "&3Umiejętność: &2Wydobywanie Węgla" with lore "&3Aktualny poziom: &22/5||||&3Każdy kolejny poziom dodaje||&3+1 Węgiel podczas wydobywania||||&3Aby zakupić musisz posiadać &2pkt umiejętności" to close then run "wegiel %player%" else: if player has permissions "skrypt.wegiel.1": format slot 10 of player with 1 coal ore named "&3Umiejętność: &2Wydobywanie Węgla" with lore "&3Aktualny poziom: &21/5||||&3Każdy kolejny poziom dodaje||&3+1 Węgiel podczas wydobywania||||&3Aby zakupić musisz posiadać &2pkt umiejętności" to close then run "wegiel %player%" else: if player has permissions "skrypt.wegiel": format slot 10 of player with 1 coal ore named "&3Umiejętność: &2Wydobywanie Węgla" with lore "&3Aktualny poziom: &c0/5||||&3Każdy kolejny poziom dodaje||&3+1 Węgiel podczas wydobywania||||&3Aby zakupić musisz posiadać &2pkt umiejętności" to close then run "wegiel %player%" if player has permissions "skrypt.zelazo.5": format slot 11 of player with 1 iron ore named "&3Umiejętność: &2Wydobywanie Żelaza" with lore "&3Aktualny poziom: &c5/5||||&3Każdy kolejny poziom dodaje||&3+1 Żelazo podczas wydobywania||||&3Osiągnąłeś maksymalny poziom" to be unstealable else: if player has permissions "skrypt.zelazo.4": format slot 11 of player with 1 iron ore named "&3Umiejętność: &2Wydobywanie Żelaza" with lore "&3Aktualny poziom: &24/5||||&3Każdy kolejny poziom dodaje||&3+1 Żelazo podczas wydobywania||||&3Aby zakupić musisz posiadać &2pkt umiejętności" to close then run "zelazo %player%" else: if player has permissions "skrypt.zelazo.3": format slot 11 of player with 1 iron ore named "&3Umiejętność: &2Wydobywanie Żelaza" with lore "&3Aktualny poziom: &23/5||||&3Każdy kolejny poziom dodaje||&3+1 Żelazo podczas wydobywania||||&3Aby zakupić musisz posiadać &1pkt umiejętności" to close then run "zelazo %player%" else: if player has permissions "skrypt.zelazo.2": format slot 11 of player with 1 iron ore named "&3Umiejętność: &2Wydobywanie Żelaza" with lore "&3Aktualny poziom: &22/5||||&3Każdy kolejny poziom dodaje||&3+1 Żelazo podczas wydobywania||||&3Aby zakupić musisz posiadać &2pkt umiejętności" to close then run "zelazo %player%" else: if player has permissions "skrypt.zelazo.1": format slot 11 of player with 1 iron ore named "&3Umiejętność: &2Wydobywanie Żelaza" with lore "&3Aktualny poziom: &21/5||||&3Każdy kolejny poziom dodaje||&3+1 Żelazo podczas wydobywania||||&3Aby zakupić musisz posiadać &2pkt umiejętności" to close then run "zelazo %player%" else: if player has permissions "skrypt.zelazo": format slot 11 of player with 1 iron ore named "&3Umiejętność: &2Wydobywanie Żelaza" with lore "&3Aktualny poziom: &c0/5||||&3Każdy kolejny poziom dodaje||&3+1 Żelazo podczas wydobywania||||&3Aby zakupić musisz posiadać &2pkt umiejętności" to close then run "zelazo %player%" if player has permissions "skrypt.zloto.5": format slot 12 of player with 1 gold ore named "&3Umiejętność: &2Wydobywanie Złota" with lore "&3Aktualny poziom: &c5/5||||&3Każdy kolejny poziom dodaje||&3+1 Złota podczas wydobywania||||&3Osiągnąłeś maksymalny poziom" to be unstealable else: if player has permissions "skrypt.zloto.4": format slot 12 of player with 1 gold ore named "&3Umiejętność: &2Wydobywanie Złota" with lore "&3Aktualny poziom: &24/5||||&3Każdy kolejny poziom dodaje||&3+1 Złota podczas wydobywania||||&3Aby zakupić musisz posiadać &2pkt umiejętności" to close then run "zloto %player%" else: if player has permissions "skrypt.zloto.3": format slot 12 of player with 1 gold ore named "&3Umiejętność: &2Wydobywanie Złota" with lore "&3Aktualny poziom: &23/5||||&3Każdy kolejny poziom dodaje||&3+1 Złota podczas wydobywania||||&3Aby zakupić musisz posiadać &1pkt umiejętności" to close then run "zloto %player%" else: if player has permissions "skrypt.zloto.2": format slot 12 of player with 1 gold ore named "&3Umiejętność: &2Wydobywanie Złota" with lore "&3Aktualny poziom: &22/5||||&3Każdy kolejny poziom dodaje||&3+1 Złota podczas wydobywania||||&3Aby zakupić musisz posiadać &2pkt umiejętności" to close then run "zloto %player%" else: if player has permissions "skrypt.zloto.1": format slot 12 of player with 1 gold ore named "&3Umiejętność: &2Wydobywanie Złota" with lore "&3Aktualny poziom: &21/5||||&3Każdy kolejny poziom dodaje||&3+1 Złota podczas wydobywania||||&3Aby zakupić musisz posiadać &2pkt umiejętności" to close then run "zloto %player%" else: if player has permissions "skrypt.zloto": format slot 12 of player with 1 gold ore named "&3Umiejętność: &2Wydobywanie Złota" with lore "&3Aktualny poziom: &c0/5||||&3Każdy kolejny poziom dodaje||&3+1 Złota podczas wydobywania||||&3Aby zakupić musisz posiadać &2pkt umiejętności" to close then run "zloto %player%" if player has permissions "skrypt.lapis.5": format slot 13 of player with 1 lapis lazuli ore named "&3Umiejętność: &2Wydobywanie Lapisu" with lore "&3Aktualny poziom: &c5/5||||&3Każdy kolejny poziom dodaje||&3+1 Lapisu podczas wydobywania||||&3Osiągnąłeś maksymalny poziom" to be unstealable else: if player has permissions "skrypt.lapis.4": format slot 13 of player with 1 lapis lazuli ore named "&3Umiejętność: &2Wydobywanie Lapisu" with lore "&3Aktualny poziom: &24/5||||&3Każdy kolejny poziom dodaje||&3+1 Lapisu podczas wydobywania||||&3Aby zakupić musisz posiadać &2pkt umiejętności" to close then run "lapis %player%" else: if player has permissions "skrypt.lapis.3": format slot 13 of player with 1 lapis lazuli ore named "&3Umiejętność: &2Wydobywanie Lapisu" with lore "&3Aktualny poziom: &23/5||||&3Każdy kolejny poziom dodaje||&3+1 Lapisu podczas wydobywania||||&3Aby zakupić musisz posiadać &1pkt umiejętności" to close then run "lapis %player%" else: if player has permissions "skrypt.lapis.2": format slot 13 of player with 1 lapis lazuli ore named "&3Umiejętność: &2Wydobywanie Lapisu" with lore "&3Aktualny poziom: &22/5||||&3Każdy kolejny poziom dodaje||&3+1 Lapisu podczas wydobywania||||&3Aby zakupić musisz posiadać &2pkt umiejętności" to close then run "lapis %player%" else: if player has permissions "skrypt.lapis.1": format slot 13 of player with 1 lapis lazuli ore named "&3Umiejętność: &2Wydobywanie Lapisu" with lore "&3Aktualny poziom: &21/5||||&3Każdy kolejny poziom dodaje||&3+1 Lapisu podczas wydobywania||||&3Aby zakupić musisz posiadać &2pkt umiejętności" to close then run "lapis %player%" else: if player has permissions "skrypt.lapis": format slot 13 of player with 1 gold ore named "&3Umiejętność: &2Wydobywanie Lapisu" with lore "&3Aktualny poziom: &c0/5||||&3Każdy kolejny poziom dodaje||&3+1 Lapisu podczas wydobywania||||&3Aby zakupić musisz posiadać &2pkt umiejętności" to close then run "lapis %player%" if player has permissions "skrypt.red.5": format slot 14 of player with 1 redstone ore named "&3Umiejętność: &2Wydobywanie RedStone" with lore "&3Aktualny poziom: &c5/5||||&3Każdy kolejny poziom dodaje||&3+1 RedStone podczas wydobywania||||&3Osiągnąłeś maksymalny poziom" to be unstealable else: if player has permissions "skrypt.red.4": format slot 14 of player with 1 redstone ore named "&3Umiejętność: &2Wydobywanie RedStone" with lore "&3Aktualny poziom: &24/5||||&3Każdy kolejny poziom dodaje||&3+1 RedStone podczas wydobywania||||&3Aby zakupić musisz posiadać &2pkt umiejętności" to close then run "red %player%" else: if player has permissions "skrypt.red.3": format slot 14 of player with 1 redstone ore named "&3Umiejętność: &2Wydobywanie RedStone" with lore "&3Aktualny poziom: &23/5||||&3Każdy kolejny poziom dodaje||&3+1 RedStone podczas wydobywania||||&3Aby zakupić musisz posiadać &1pkt umiejętności" to close then run "red %player%" else: if player has permissions "skrypt.red.2": format slot 14 of player with 1 redstone ore named "&3Umiejętność: &2Wydobywanie RedStone" with lore "&3Aktualny poziom: &22/5||||&3Każdy kolejny poziom dodaje||&3+1 RedStone podczas wydobywania||||&3Aby zakupić musisz posiadać &2pkt umiejętności" to close then run "red %player%" else: if player has permissions "skrypt.red.1": format slot 14 of player with 1 redstone ore named "&3Umiejętność: &2Wydobywanie RedStone" with lore "&3Aktualny poziom: &21/5||||&3Każdy kolejny poziom dodaje||&3+1 RedStone podczas wydobywania||||&3Aby zakupić musisz posiadać &2pkt umiejętności" to close then run "red %player%" else: if player has permissions "skrypt.red": format slot 14 of player with 1 redstone ore named "&3Umiejętność: &2Wydobywanie RedStone" with lore "&3Aktualny poziom: &c0/5||||&3Każdy kolejny poziom dodaje||&3+1 RedStone podczas wydobywania||||&3Aby zakupić musisz posiadać &2pkt umiejętności" to close then run "red %player%" if player has permissions "skrypt.emerald.5": format slot 15 of player with 1 emerald ore named "&3Umiejętność: &2Wydobywanie Szmaragdu" with lore "&3Aktualny poziom: &c5/5||||&3Każdy kolejny poziom dodaje||&3+1 Szmaragd podczas wydobywania||||&3Osiągnąłeś maksymalny poziom" to be unstealable else: if player has permissions "skrypt.emerald.4": format slot 15 of player with 1 emerald ore named "&3Umiejętność: &2Wydobywanie Szmaragdu" with lore "&3Aktualny poziom: &24/5||||&3Każdy kolejny poziom dodaje||&3+1 Szmaragd podczas wydobywania||||&3Aby zakupić musisz posiadać &2pkt umiejętności" to close then run "emerald %player%" else: if player has permissions "skrypt.emerald.3": format slot 15 of player with 1 emerald ore named "&3Umiejętność: &2Wydobywanie Szmaragdu" with lore "&3Aktualny poziom: &23/5||||&3Każdy kolejny poziom dodaje||&3+1 Szmaragd podczas wydobywania||||&3Aby zakupić musisz posiadać &1pkt umiejętności" to close then run "emerald %player%" else: if player has permissions "skrypt.emerald.2": format slot 15 of player with 1 emerald ore named "&3Umiejętność: &2Wydobywanie Szmaragdu" with lore "&3Aktualny poziom: &22/5||||&3Każdy kolejny poziom dodaje||&3+1 Szmaragd podczas wydobywania||||&3Aby zakupić musisz posiadać &2pkt umiejętności" to close then run "emerald %player%" else: if player has permissions "skrypt.emerald.1": format slot 15 of player with 1 emerald ore named "&3Umiejętność: &2Wydobywanie Szmaragdu" with lore "&3Aktualny poziom: &21/5||||&3Każdy kolejny poziom dodaje||&3+1 Szmaragd podczas wydobywania||||&3Aby zakupić musisz posiadać &2pkt umiejętności" to close then run "emerald %player%" else: if player has permissions "skrypt.emerald": format slot 15 of player with 1 emerald ore named "&3Umiejętność: &2Wydobywanie Szmaragdu" with lore "&3Aktualny poziom: &c0/5||||&3Każdy kolejny poziom dodaje||&3+1 Szmaragd podczas wydobywania||||&3Aby zakupić musisz posiadać &2pkt umiejętności" to close then run "emerald %player%" if player has permissions "skrypt.diament.5": format slot 16 of player with 1 diamond ore named "&3Umiejętność: &2Wydobywanie Diamentów" with lore "&3Aktualny poziom: &c5/5||||&3Każdy kolejny poziom dodaje||&3+1 Diament podczas wydobywania||||&3Osiągnąłeś maksymalny poziom" to be unstealable else: if player has permissions "skrypt.diament.4": format slot 16 of player with 1 diamond ore named "&3Umiejętność: &2Wydobywanie Diamentów" with lore "&3Aktualny poziom: &24/5||||&3Każdy kolejny poziom dodaje||&3+1 Diament podczas wydobywania||||&3Aby zakupić musisz posiadać &2pkt umiejętności" to close then run "diament %player%" else: if player has permissions "skrypt.diament.3": format slot 16 of player with 1 diamond ore named "&3Umiejętność: &2Wydobywanie Diamentów" with lore "&3Aktualny poziom: &23/5||||&3Każdy kolejny poziom dodaje||&3+1 Diament podczas wydobywania||||&3Aby zakupić musisz posiadać &1pkt umiejętności" to close then run "diament %player%" else: if player has permissions "skrypt.diament.2": format slot 16 of player with 1 diamond ore named "&3Umiejętność: &2Wydobywanie Diamentów" with lore "&3Aktualny poziom: &22/5||||&3Każdy kolejny poziom dodaje||&3+1 Diament podczas wydobywania||||&3Aby zakupić musisz posiadać &2pkt umiejętności" to close then run "diament %player%" else: if player has permissions "skrypt.diament.1": format slot 16 of player with 1 diamond ore named "&3Umiejętność: &2Wydobywanie Diamentów" with lore "&3Aktualny poziom: &21/5||||&3Każdy kolejny poziom dodaje||&3+1 Diament podczas wydobywania||||&3Aby zakupić musisz posiadać &2pkt umiejętności" to close then run "diament %player%" else: if player has permissions "skrypt.diament": format slot 16 of player with 1 diamond ore named "&3Umiejętność: &2Wydobywanie Diamentów" with lore "&3Aktualny poziom: &c0/5||||&3Każdy kolejny poziom dodaje||&3+1 Diament podczas wydobywania||||&3Aby zakupić musisz posiadać &2pkt umiejętności" to close then run "diament %player%" command /wegiel <player>: executable by: console trigger: if player-arg has permissions "skrypt.wegiel": if player-arg has permissions "skrypt.wegiel.1": if player-arg has permissions "skrypt.wegiel.2": if player-arg has permissions "skrypt.wegiel.3": if player-arg has permissions "skrypt.wegiel.4": if player-arg has permissions "skrypt.wegiel.5": send "&cUlepszyłeś umiejętność na maxymalny poziom" to player-arg else: if {pkt::%player-arg%} is bigger than or equal to 4: execute console command "pex user %player-arg% add skrypt.wegiel.5" add -4 to {pkt::%player-arg%} send "{@ulepszenie}" to arg-1 else: send "{@brakpkt" to arg-1 else: if {pkt::%player-arg%} is bigger than or equal to 3: execute console command "pex user %player-arg% add skrypt.wegiel.4" add -3 to {pkt::%player-arg%} send "{@ulepszenie}" to arg-1 else: send "{@brakpkt}" to arg-1 else: if {pkt::%player-arg%} is bigger than or equal to 2: execute console command "pex user %player-arg% add skrypt.wegiel.3" add -2 to {pkt::%player-arg%} send "{@ulepszenie}" to arg-1 else: send "{@brakpkt}" to arg-1 else: if {pkt::%player-arg%} is bigger than or equal to 1: execute console command "pex user %player-arg% add skrypt.wegiel.2" add -1 to {pkt::%player-arg%} send "{@ulepszenie}" to arg-1 else: send "{@brakpkt}" to arg-1 else: if {pkt::%player-arg%} is bigger than or equal to 1: execute console command "pex user %player-arg% add skrypt.wegiel.1" add -1 to {pkt::%player-arg%} send "{@ulepszenie}" to arg-1 else: send "{@brakpkt}" to arg-1 command /zelazo <player>: executable by: console trigger: if player-arg has permissions "skrypt.zelazo": if player-arg has permissions "skrypt.zelazo.1": if player-arg has permissions "skrypt.zelazo.2": if player-arg has permissions "skrypt.zelazo.3": if player-arg has permissions "skrypt.zelazo.4": if player-arg has permissions "skrypt.zelazo.5": send "&cUlepszyłeś umiejętność na maxymalny poziom" to player-arg else: if {pkt::%player-arg%} is bigger than or equal to 4: execute console command "pex user %player-arg% add skrypt.zelazo.5" add -4 to {pkt::%player-arg%} send "{@ulepszenie}" to arg-1 else: send "{@brakpkt" to arg-1 else: if {pkt::%player-arg%} is bigger than or equal to 3: execute console command "pex user %player-arg% add skrypt.zelazo.4" add -3 to {pkt::%player-arg%} send "{@ulepszenie}" to arg-1 else: send "{@brakpkt}" to arg-1 else: if {pkt::%player-arg%} is bigger than or equal to 2: execute console command "pex user %player-arg% add skrypt.zelazo.3" add -2 to {pkt::%player-arg%} send "{@ulepszenie}" to arg-1 else: send "{@brakpkt}" to arg-1 else: if {pkt::%player-arg%} is bigger than or equal to 1: execute console command "pex user %player-arg% add skrypt.zelazo.2" add -1 to {pkt::%player-arg%} send "{@ulepszenie}" to arg-1 else: send "{@brakpkt}" to arg-1 else: if {pkt::%player-arg%} is bigger than or equal to 1: execute console command "pex user %player-arg% add skrypt.zelazo.1" add -1 to {pkt::%player-arg%} send "{@ulepszenie}" to arg-1 else: send "{@brakpkt}" to arg-1 command /zloto <player>: executable by: console trigger: if player-arg has permissions "skrypt.zloto": if player-arg has permissions "skrypt.zloto.1": if player-arg has permissions "skrypt.zloto.2": if player-arg has permissions "skrypt.zloto.3": if player-arg has permissions "skrypt.zloto.4": if player-arg has permissions "skrypt.zloto.5": send "&cUlepszyłeś umiejętność na maxymalny poziom" to player-arg else: if {pkt::%player-arg%} is bigger than or equal to 4: execute console command "pex user %player-arg% add skrypt.zloto.5" add -4 to {pkt::%player-arg%} send "{@ulepszenie}" to arg-1 else: send "{@brakpkt" to arg-1 else: if {pkt::%player-arg%} is bigger than or equal to 3: execute console command "pex user %player-arg% add skrypt.zloto.4" add -3 to {pkt::%player-arg%} send "{@ulepszenie}" to arg-1 else: send "{@brakpkt}" to arg-1 else: if {pkt::%player-arg%} is bigger than or equal to 2: execute console command "pex user %player-arg% add skrypt.zloto.3" add -2 to {pkt::%player-arg%} send "{@ulepszenie}" to arg-1 else: send "{@brakpkt}" to arg-1 else: if {pkt::%player-arg%} is bigger than or equal to 1: execute console command "pex user %player-arg% add skrypt.zloto.2" add -1 to {pkt::%player-arg%} send "{@ulepszenie}" to arg-1 else: send "{@brakpkt}" to arg-1 else: if {pkt::%player-arg%} is bigger than or equal to 1: execute console command "pex user %player-arg% add skrypt.zloto.1" add -1 to {pkt::%player-arg%} send "{@ulepszenie}" to arg-1 else: send "{@brakpkt}" to arg-1 command /lapis <player>: executable by: console trigger: if player-arg has permissions "skrypt.lapis": if player-arg has permissions "skrypt.lapis.1": if player-arg has permissions "skrypt.lapis.2": if player-arg has permissions "skrypt.lapis.3": if player-arg has permissions "skrypt.lapis.4": if player-arg has permissions "skrypt.lapis.5": send "&cUlepszyłeś umiejętność na maxymalny poziom" to player-arg else: if {pkt::%player-arg%} is bigger than or equal to 4: execute console command "pex user %player-arg% add skrypt.lapis.5" add -4 to {pkt::%player-arg%} send "{@ulepszenie}" to arg-1 else: send "{@brakpkt" to arg-1 else: if {pkt::%player-arg%} is bigger than or equal to 3: execute console command "pex user %player-arg% add skrypt.lapis.4" add -3 to {pkt::%player-arg%} send "{@ulepszenie}" to arg-1 else: send "{@brakpkt}" to arg-1 else: if {pkt::%player-arg%} is bigger than or equal to 2: execute console command "pex user %player-arg% add skrypt.lapis.3" add -2 to {pkt::%player-arg%} send "{@ulepszenie}" to arg-1 else: send "{@brakpkt}" to arg-1 else: if {pkt::%player-arg%} is bigger than or equal to 1: execute console command "pex user %player-arg% add skrypt.lapis.2" add -1 to {pkt::%player-arg%} send "{@ulepszenie}" to arg-1 else: send "{@brakpkt}" to arg-1 else: if {pkt::%player-arg%} is bigger than or equal to 1: execute console command "pex user %player-arg% add skrypt.lapis.1" add -1 to {pkt::%player-arg%} send "{@ulepszenie}" to arg-1 else: send "{@brakpkt}" to arg-1 command /red <player>: executable by: console trigger: if player-arg has permissions "skrypt.red": if player-arg has permissions "skrypt.red.1": if player-arg has permissions "skrypt.red.2": if player-arg has permissions "skrypt.red.3": if player-arg has permissions "skrypt.red.4": if player-arg has permissions "skrypt.red.5": send "&cUlepszyłeś umiejętność na maxymalny poziom" to player-arg else: if {pkt::%player-arg%} is bigger than or equal to 4: execute console command "pex user %player-arg% add skrypt.red.5" add -4 to {pkt::%player-arg%} send "{@ulepszenie}" to arg-1 else: send "{@brakpkt" to arg-1 else: if {pkt::%player-arg%} is bigger than or equal to 3: execute console command "pex user %player-arg% add skrypt.red.4" add -3 to {pkt::%player-arg%} send "{@ulepszenie}" to arg-1 else: send "{@brakpkt}" to arg-1 else: if {pkt::%player-arg%} is bigger than or equal to 2: execute console command "pex user %player-arg% add skrypt.red.3" add -2 to {pkt::%player-arg%} send "{@ulepszenie}" to arg-1 else: send "{@brakpkt}" to arg-1 else: if {pkt::%player-arg%} is bigger than or equal to 1: execute console command "pex user %player-arg% add skrypt.red.2" add -1 to {pkt::%player-arg%} send "{@ulepszenie}" to arg-1 else: send "{@brakpkt}" to arg-1 else: if {pkt::%player-arg%} is bigger than or equal to 1: execute console command "pex user %player-arg% add skrypt.red.1" add -1 to {pkt::%player-arg%} send "{@ulepszenie}" to arg-1 else: send "{@brakpkt}" to arg-1 command /emerald <player>: executable by: console trigger: if player-arg has permissions "skrypt.emerald": if player-arg has permissions "skrypt.emerald.1": if player-arg has permissions "skrypt.emerald.2": if player-arg has permissions "skrypt.emerald.3": if player-arg has permissions "skrypt.emerald.4": if player-arg has permissions "skrypt.emerald.5": send "&cUlepszyłeś umiejętność na maxymalny poziom" to player-arg else: if {pkt::%player-arg%} is bigger than or equal to 4: execute console command "pex user %player-arg% add skrypt.emerald.5" add -4 to {pkt::%player-arg%} send "{@ulepszenie}" to arg-1 else: send "{@brakpkt" to arg-1 else: if {pkt::%player-arg%} is bigger than or equal to 3: execute console command "pex user %player-arg% add skrypt.emerald.4" add -3 to {pkt::%player-arg%} send "{@ulepszenie}" to arg-1 else: send "{@brakpkt}" to arg-1 else: if {pkt::%player-arg%} is bigger than or equal to 2: execute console command "pex user %player-arg% add skrypt.emerald.3" add -2 to {pkt::%player-arg%} send "{@ulepszenie}" to arg-1 else: send "{@brakpkt}" to arg-1 else: if {pkt::%player-arg%} is bigger than or equal to 1: execute console command "pex user %player-arg% add skrypt.emerald.2" add -1 to {pkt::%player-arg%} send "{@ulepszenie}" to arg-1 else: send "{@brakpkt}" to arg-1 else: if {pkt::%player-arg%} is bigger than or equal to 1: execute console command "pex user %player-arg% add skrypt.emerald.1" add -1 to {pkt::%player-arg%} send "{@ulepszenie}" to arg-1 else: send "{@brakpkt}" to arg-1 command /diament <player>: executable by: console trigger: if player-arg has permissions "skrypt.diament": if player-arg has permissions "skrypt.diament.1": if player-arg has permissions "skrypt.diament.2": if player-arg has permissions "skrypt.diament.3": if player-arg has permissions "skrypt.diament.4": if player-arg has permissions "skrypt.diament.5": send "&cUlepszyłeś umiejętność na maxymalny poziom" to player-arg else: if {pkt::%player-arg%} is bigger than or equal to 4: execute console command "pex user %player-arg% add skrypt.diament.5" add -4 to {pkt::%player-arg%} send "{@ulepszenie}" to arg-1 else: send "{@brakpkt" to arg-1 else: if {pkt::%player-arg%} is bigger than or equal to 3: execute console command "pex user %player-arg% add skrypt.diament.4" add -3 to {pkt::%player-arg%} send "{@ulepszenie}" to arg-1 else: send "{@brakpkt}" to arg-1 else: if {pkt::%player-arg%} is bigger than or equal to 2: execute console command "pex user %player-arg% add skrypt.diament.3" add -2 to {pkt::%player-arg%} send "{@ulepszenie}" to arg-1 else: send "{@brakpkt}" to arg-1 else: if {pkt::%player-arg%} is bigger than or equal to 1: execute console command "pex user %player-arg% add skrypt.diament.2" add -1 to {pkt::%player-arg%} send "{@ulepszenie}" to arg-1 else: send "{@brakpkt}" to arg-1 else: if {pkt::%player-arg%} is bigger than or equal to 1: execute console command "pex user %player-arg% add skrypt.diament.1" add -1 to {pkt::%player-arg%} send "{@ulepszenie}" to arg-1 else: send "{@brakpkt}" to arg-1 on mine: if event-block is coal ore: add 0.2 to {exp::%player%} if {exp::%player%} is bigger than or equal to {expnast::%player%}: loop 5 times: send "" add 1 to {poziom::%player%} add 1 to {pkt::%player%} send "{@nowypz}" send "{@staty}" add 50*{poziom::%player%} to {expnast::%player%} if player has permissions "skrypt.wegiel.5": cancel event set event-block to air drop 5 coal at event-block else: if player has permissions "skrypt.wegiel.4": cancel event set event-block to air drop 4 coal at event-block else: if player has permissions "skrypt.wegiel.3": cancel event set event-block to air drop 3 coal at event-block else: if player has permissions "skrypt.wegiel.2": cancel event set event-block to air drop 2 coal at event-block else: if player has permissions "skrypt.wegiel.1": cancel event set event-block to air drop 1 coal at event-block if event-block is iron ore: add 0.3 to {exp::%player%} if {exp::%player%} is bigger than or equal to {expnast::%player%}: loop 5 times: send "" add 1 to {poziom::%player%} send "{@nowypz}" send "{@staty}" add 1 to {pkt::%player%} add 50*{poziom::%player%} to {expnast::%player%} if player has permissions "skrypt.zelazo.5": cancel event set event-block to air drop 5 iron bars at event-block else: if player has permissions "skrypt.zelazo.4": cancel event set event-block to air drop 4 iron bars at event-block else: if player has permissions "skrypt.zelazo.3": cancel event set event-block to air drop 3 iron bars at event-block else: if player has permissions "skrypt.zelazo.2": cancel event set event-block to air drop 2 iron bars at event-block else: if player has permissions "skrypt.zelazo.1": cancel event set event-block to air drop 1 iron bars at event-block if event-block is gold ore: add 0.5 to {exp::%player%} if {exp::%player%} is bigger than or equal to {expnast::%player%}: loop 5 times: send "" add 1 to {poziom::%player%} send "{@nowypz}" send "{@staty}" add 1 to {pkt::%player%} add 50*{poziom::%player%} to {expnast::%player%} if player has permissions "skrypt.zloto.5": cancel event set event-block to air drop 5 gold bars at event-block else: if player has permissions "skrypt.zloto.4": cancel event set event-block to air drop 4 gold bars at event-block else: if player has permissions "skrypt.zloto.3": cancel event set event-block to air drop 3 gold bars at event-block else: if player has permissions "skrypt.zloto.2": cancel event set event-block to air drop 2 gold bars at event-block else: if player has permissions "skrypt.zloto.1": cancel event set event-block to air drop 1 gold bars at event-block if event-block is lapis lazuli ore: add 0.4 to {exp::%player%} if {exp::%player%} is bigger than or equal to {expnast::%player%}: loop 5 times: send "" add 1 to {poziom::%player%} send "{@nowypz}" send "{@staty}" add 1 to {pkt::%player%} add 50*{poziom::%player%} to {expnast::%player%} if player has permissions "skrypt.lapis.5": cancel event set event-block to air drop 5 lapis lazuli at event-block else: if player has permissions "skrypt.lapis.4": cancel event set event-block to air drop 4 lapis lazuli at event-block else: if player has permissions "skrypt.lapis.3": cancel event set event-block to air drop 3 lapis lazuli at event-block else: if player has permissions "skrypt.lapis.2": cancel event set event-block to air drop 2 lapis lazuli at event-block else: if player has permissions "skrypt.lapis.1": cancel event set event-block to air drop 1 lapis lazuli at event-block if event-block is redstone ore: add 0.4 to {exp::%player%} if {exp::%player%} is bigger than or equal to {expnast::%player%}: loop 5 times: send "" add 1 to {poziom::%player%} send "{@nowypz}" send "{@staty}" add 1 to {pkt::%player%} add 50*{poziom::%player%} to {expnast::%player%} if player has permissions "skrypt.red.5": cancel event set event-block to air drop 5 redstone at event-block else: if player has permissions "skrypt.red.4": cancel event set event-block to air drop 4 redstone at event-block else: if player has permissions "skrypt.red.3": cancel event set event-block to air drop 3 redstone at event-block else: if player has permissions "skrypt.red.2": cancel event set event-block to air drop 2 redstone at event-block else: if player has permissions "skrypt.red.1": cancel event set event-block to air drop 1 redstone at event-block if event-block is emerald ore: add 0.7 to {exp::%player%} if {exp::%player%} is bigger than or equal to {expnast::%player%}: loop 5 times: send "" add 1 to {poziom::%player%} send "{@nowypz}" send "{@staty}" add 1 to {pkt::%player%} add 50*{poziom::%player%} to {expnast::%player%} if player has permissions "skrypt.emerald.5": cancel event set event-block to air drop 5 emerald at event-block else: if player has permissions "skrypt.emerald.4": cancel event set event-block to air drop 4 emerald at event-block else: if player has permissions "skrypt.emerald.3": cancel event set event-block to air drop 3 emerald at event-block else: if player has permissions "skrypt.emerald.2": cancel event set event-block to air drop 2 emerald at event-block else: if player has permissions "skrypt.emerald.1": cancel event set event-block to air drop 1 emerald at event-block if event-block is diamond ore: add 0.9 to {exp::%player%} if {exp::%player%} is bigger than or equal to {expnast::%player%}: loop 5 times: send "" add 1 to {poziom::%player%} send "{@nowypz}" send "{@staty}" add 1 to {pkt::%player%} add 50*{poziom::%player%} to {expnast::%player%} if player has permissions "skrypt.diament.5": cancel event set event-block to air drop 5 diamond at event-block else: if player has permissions "skrypt.diament.4": cancel event set event-block to air drop 4 diamond at event-block else: if player has permissions "skrypt.diament.3": cancel event set event-block to air drop 3 diamond at event-block else: if player has permissions "skrypt.diament.2": cancel event set event-block to air drop 2 diamond at event-block else: if player has permissions "skrypt.diament.1": cancel event set event-block to air drop 1 diamond at event-block