ml6imt6I
Język: Skript
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Autor: stefanik11
options: woda: 5 kamien: 10 disabled_worlds: "KitMap" on place: if event-block's world is {@disabled_worlds}: stop if event-block is water: add 1 to {NRW} set {WATERSKILL::%{NRW}%} to location of event-block execute console command "removewater %{NRW}%" wait 4 second if player has Bucket: remove Bucket from the player give 1 Water Bucket to the player stop if event-block is cobblestone: add 1 to {NRC} set {KLOCEKSKILL::%{NRC}%} to location of event-block execute console command "removecobble %{NRC}%" stop command /removewater [<text>]: trigger: wait {@woda} second set block at {WATERSKILL::%arg 1%} to air delete {WATERSKILL::%arg 1%} stop command /removecobble [<text>]: trigger: wait {@kamien} second set block at {KLOCEKSKILL::%arg 1%} to air delete {KLOCEKSKILL::%arg 1%} stop