cqhgsGCI
Język: Skript
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Autor: Anonimowy
command /pc [<offlineplayer>] [<integer>]: trigger: if arg-1 is not set: send "/pc <all/nick> <ilosc>" if arg-1 is "all": if arg-2 is set: if arg-2 is a integer: loop all players: give loop-player arg-2 of sponge named "&e&lLUCKYBLOCK" else: send "to nie liczba" else: send "ile ma dac?" else: arg 1 is set: arg 1 is online: if arg-2 is set: if arg-2 is a integer: give 1 of sponge named "&e&lLUCKYBLOCK" to player else: send "ile ma dac?" else: send "gracz jest offline"