cot3teVw
Język: Skript
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Autor: Anonimowy
options: cskamien: 1 cswegiel: 20 cszelazo: 50 csdiament: 500 csskora: 175 csnetherstar: 5000 cszloto: 75 csdirt: 1 cslapis: 25 csredstone: 10 cskwarc: 15 ckkamien: 5 ckwegiel: 50 ckzelazo: 150 ckdiament: 2000 ckskora: 500 cknetherstar: 50000 ckzloto: 250 ckdirt: 5 cklapis: 100 ckredstone: 25 ckkwarc: 75 variables: {money::%player%} = 0 command /sklep [<text>]: trigger: open chest with 1 row named "&6Sklep" to player set player's current inventory's slot 2 to green wool named "&aKup" set player's current inventory's slot 6 to red wool named "&cSprzedaj" set player's current inventory's slot 4 to gold nugget named "&6Twoje pieniadze:" with lore "&e%{money::%player%}%" on inventory click: if inventory name of player's current inventory is "&6Sklep": cancel event if clicked slot is 2: close player's inventory execute player command "sklepkup" if clicked slot is 6: close player's inventory execute player command "sklepsprzedaj" if inventory name of player's current inventory is "&aKup": cancel event if clicked slot is 0: if {money::%player%} is more than {@ckkamien} -1: remove {@ckkamien} from {money::%player%} add 1 cobblestone to player's inventory else: send "&cNie masz tyle pieniedzy!" if clicked slot is 1: if {money::%player%} is more than {@ckwegiel} -1: remove {@ckwegiel} from {money::%player%} add 1 coal to player's inventory else: send "&cNie masz tyle pieniedzy!" if clicked slot is 2: if {money::%player%} is more than {@ckzelazo} -1: remove {@ckzelazo} from {money::%player%} add 1 iron ingot to player's inventory else: send "&cNie masz tyle pieniedzy!" if clicked slot is 3: if {money::%player%} is more than {@ckdiament} -1: remove {@ckdiament} from {money::%player%} add 1 diamond to player's inventory else: send "&cNie masz tyle pieniedzy!" if clicked slot is 4: if {money::%player%} is more than {@ckskora} -1: remove {@ckskora} from {money::%player%} add 1 leather to player's inventory else: send "&cNie masz tyle pieniedzy!" if clicked slot is 5: if {money::%player%} is more than {@cknetherstar} -1: remove {@cknetherstar} from {money::%player%} add 1 nether star to player's inventory else: send "&cNie masz tyle pieniedzy!" if clicked slot is 6: if {money::%player%} is more than {@ckzloto} -1: remove {@ckzloto} from {money::%player%} add 1 gold ingot to player's inventory else: send "&cNie masz tyle pieniedzy!" if clicked slot is 7: if {money::%player%} is more than {@ckdirt} -1: remove {@ckdirt} from {money::%player%} add 1 dirt to player's inventory else: send "&cNie masz tyle pieniedzy!" if clicked slot is 8: if {money::%player%} is more than {@cklapis} -1: remove {@cklapis} from {money::%player%} add 1 lapis lazuli to player's inventory else: send "&cNie masz tyle pieniedzy!" if clicked slot is 9: if {money::%player%} is more than {@ckredstone} -1: remove {@ckredstone} from {money::%player%} add 1 redstone to player's inventory else: send "&cNie masz tyle pieniedzy!" if clicked slot is 10: if {money::%player%} is more than {@ckkwarc} -1: remove {@ckkwarc} from {money::%player%} add 1 quartz block to player's inventory else: send "&cNie masz tyle pieniedzy!" if inventory name of player's current inventory is "&cSprzedaj": cancel event if clicked slot is 0: if player has 1 cobblestone: remove 1 cobblestone from player's inventory add {@cskamien} to {money::%player%} else: send "&cNie masz tyle itemow!" if clicked slot is 1: if player has 1 coal: remove 1 coal from player's inventory add {@cswegiel} to {money::%player%} else: send "&cNie masz tyle itemow!" if clicked slot is 2: if player has 1 iron ingot: remove 1 iron ingot from player's inventory add {@cszelazo} to {money::%player%} else: send "&cNie masz tyle itemow!" if clicked slot is 3: if player has 1 diamond: remove 1 diamond from player's inventory add {@csdiament} to {money::%player%} else: send "&cNie masz tyle itemow!" if clicked slot is 4: if player has 1 leather: remove 1 leather from player's inventory add {@csskora} to {money::%player%} else: send "&cNie masz tyle itemow!" if clicked slot is 5: if player has 1 nether star: remove 1 nether star from player's inventory add {@csnetherstar} to {money::%player%} else: send "&cNie masz tyle itemow!" if clicked slot is 6: if player has 1 gold ingot: remove 1 gold ingot from player's inventory add {@cszloto} to {money::%player%} else: send "&cNie masz tyle itemow!" if clicked slot is 7: if player has 1 dirt: remove 1 dirt from player's inventory add {@csdirt} to {money::%player%} else: send "&cNie masz tyle itemow!" if clicked slot is 8: if player has 1 lapis: remove 1 lapis from player's inventory add {@cslapis} to {money::%player%} else: send "&cNie masz tyle itemow!" if clicked slot is 9: if player has 1 redstone: remove 1 redstone from player's inventory add {@csredstone} to {money::%player%} else: send "&cNie masz tyle itemow!" if clicked slot is 10: if player has 1 quartz block: remove 1 quartz block from player's inventory add {@cskwarc} to {money::%player%} else: send "&cNie masz tyle itemow!" command /sklepkup [<text>]: trigger: open chest with 3 rows named "&aKup" to player set player's current inventory's slot 0 to cobblestone with lore "&6Cena: {@ckkamien}" set player's current inventory's slot 1 to coal with lore "&6Cena: {@ckwegiel}" set player's current inventory's slot 2 to iron ingot with lore "&6Cena: {@ckzelazo}" set player's current inventory's slot 3 to diamond with lore "&6Cena: {@ckdiament}" set player's current inventory's slot 4 to leather with lore "&6Cena: {@ckskora}" set player's current inventory's slot 5 to nether star with lore "&6Cena: {@cknetherstar}" set player's current inventory's slot 6 to gold ingot with lore "&6Cena: {@ckzloto}" set player's current inventory's slot 7 to dirt with lore "&6Cena: {@ckdirt}" set player's current inventory's slot 8 to lapis lazuli with lore "&6Cena: {@cklapis}" set player's current inventory's slot 9 to redstone with lore "&6Cena: {@ckredstone}" set player's current inventory's slot 10 to quartz block with lore "&6Cena: {@ckkwarc}" command /sklepsprzedaj [<text>]: trigger: open chest with 3 rows named "&cSprzedaj" to player set player's current inventory's slot 0 to cobblestone with lore "&6Cena: {@cskamien}" set player's current inventory's slot 1 to coal with lore "&6Cena: {@cswegiel}" set player's current inventory's slot 2 to iron ingot with lore "&6Cena: {@cszelazo}" set player's current inventory's slot 3 to diamond with lore "&6Cena: {@csdiament}" set player's current inventory's slot 4 to leather with lore "&6Cena: {@csskora}" set player's current inventory's slot 5 to nether star with lore "&6Cena: {@csnetherstar}" set player's current inventory's slot 6 to gold ingot with lore "&6Cena: {@cszloto}" set player's current inventory's slot 7 to dirt with lore "&6Cena: {@csdirt}" set player's current inventory's slot 8 to lapis lazuli with lore "&6Cena: {@cslapis}" set player's current inventory's slot 9 to redstone with lore "&6Cena: {@csredstone}" set player's current inventory's slot 10 to quartz block with lore "&6Cena: {@cskwarc}" command /money [<offlineplayer>]: trigger: if arg-1 is not set: send "&eTwoje pieniadze: &f%{money::%player%}%" else: send "&ePieniadze gracza %arg-offlineplayer%: %{money::%arg-offlineplayer%}%" command /resetmoney [<offlineplayer>]: trigger: set {money::%arg-offlineplayer%} to 0