VnvOYI8g
Język: Skript
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Autor: Anonimowy
command /cx: trigger: if player has 576 cobblestone: remove 576 cobblestone from player give glowing mossy cobblestone named "&8» &7CobbleX" with lore "&8» &7Kliknij PPM aby wydropic przedmiot" to the player else: send "&8» &cNie posiadasz 9*64 cobblestone" on mine mossy cobblestone: if name of player's tool is "&8» &7CobbleX": if player's gamemode is survival: if player's tool is any pickaxe: set event-block to air clear drops clear {_cs} set {_cs} to 1 chance of 10%: set {_cs} to 0 if {_cs} is 0: send "&7Niestety Kolego nic &cNIE &7Wylosowales" launch ball large firework colored red at player timed 1 stop if {_cs} is 1: give 5 gold block to the player send "&cWylosowałes &e5&fx &eZlote bloki" launch ball large firework colored red at player timed 1 stop