V10MalZ9
Język: Skript
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Autor: Anonimowy
options: time: 60 on respawn: teleport player to location at (0, 70, 0) set {odliczanie::%player%} to {@time} while {odliczanie::%player%} > 0: if player is offline: exit loop remove 1 from {odliczanie::%player%} send "remove" to console if {odliczanie::%player%} is 0: teleport player to getRandomLoc({@min-x}, {@max-x}, {@min-z}, {@max-z}, {@swiat}) clear {odliczanie::%player%} exit loop wait 1 second on join: {odliczanie::%player%} is set while {odliczanie::%player%} > 0: if player is offline: exit loop remove 1 from {odliczanie::%player%} send "remove" to console if {odliczanie::%player%} is 0: teleport player to getRandomLoc({@min-x}, {@max-x}, {@min-z}, {@max-z}, {@swiat}) clear {odliczanie::%player%} exit loop wait 1 second