UXdJVRPW
Język: Tekst
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Autor: HaszKu
options: item1: 2 diamond item2: 15 iron ingot item3: 10 grass block item4: 32 dirt item5: 8 gold ingot item6: 16 gold ingot item7: 3 diamond item8: 4 diamond item9: 2 golden apple item10: 30 apple item11: 5 obsidian item12: 10 glowstone item13: 1 enchanted golden apple item14: diamond pickaxe of efficiency 3 item15: diamond sword of unbreaking 3 on load: add {@item1} to {drop::*} add {@item2} to {drop::*} add {@item3} to {drop::*} add {@item4} to {drop::*} add {@item5} to {drop::*} add {@item6} to {drop::*} add {@item7} to {drop::*} add {@item8} to {drop::*} add {@item9} to {drop::*} add {@item10} to {drop::*} add {@item11} to {drop::*} add {@item12} to {drop::*} add {@item13} to {drop::*} add {@item14} to {drop::*} add {@item15} to {drop::*} stop on mine of stone: chance of 0.05%: drop 1 chest named "&aSkrzynka" with lore "&6Jest ciężka i chyba coś jest w środku." on place chest: if name of player's tool is "&aSkrzynka": drop a random item out of {drop::*} send "&cW skrzynce coś było!" set event-block to air