Pg5W7xKj
Język: Skript
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Autor: Anonimowy
command /pzu [<text>]: trigger: if arg 1 is not set: open chest with 3 rows named "&c&lPZU" to player format slot 0 of player with 1 of black stained glass pane named "&8-" with lore "&8» &cPuste Pole!" to be unstealable format slot 1 of player with 1 of black stained glass pane named "&8-" with lore "&8» &cPuste Pole!" to be unstealable format slot 2 of player with 1 of black stained glass pane named "&8-" with lore "&8» &cPuste Pole!" to be unstealable format slot 3 of player with 1 of black stained glass pane named "&8-" with lore "&8» &cPuste Pole!" to be unstealable format slot 4 of player with 1 of black stained glass pane named "&8-" with lore "&8» &cPuste Pole!" to be unstealable format slot 5 of player with 1 of black stained glass pane named "&8-" with lore "&8» &cPuste Pole!" to be unstealable format slot 6 of player with 1 of black stained glass pane named "&8-" with lore "&8» &cPuste Pole!" to be unstealable format slot 7 of player with 1 of black stained glass pane named "&8-" with lore "&8» &cPuste Pole!" to be unstealable format slot 8 of player with 1 of black stained glass pane named "&8-" with lore "&8» &cPuste Pole!" to be unstealable format slot 9 of player with 1 of black stained glass pane named "&8-" with lore "&8» &cPuste Pole!" to be unstealable format slot 11 of player with 1 of black stained glass pane named "&8-" with lore "&8» &cPuste Pole!" to be unstealable format slot 13 of player with 1 of black stained glass pane named "&8-" with lore "&8» &cPuste Pole!" to be unstealable format slot 15 of player with 1 of black stained glass pane named "&8-" with lore "&8» &cPuste Pole!" to be unstealable format slot 17 of player with 1 of black stained glass pane named "&8-" with lore "&8» &cPuste Pole!" to be unstealable format slot 18 of player with 1 of black stained glass pane named "&8-" with lore "&8» &cPuste Pole!" to be unstealable format slot 19 of player with 1 of black stained glass pane named "&8-" with lore "&8» &cPuste Pole!" to be unstealable format slot 20 of player with 1 of black stained glass pane named "&8-" with lore "&8» &cPuste Pole!" to be unstealable format slot 21 of player with 1 of black stained glass pane named "&8-" with lore "&8» &cPuste Pole!" to be unstealable format slot 22 of player with 1 of black stained glass pane named "&8-" with lore "&8» &cPuste Pole!" to be unstealable format slot 23 of player with 1 of black stained glass pane named "&8-" with lore "&8» &cPuste Pole!" to be unstealable format slot 24 of player with 1 of black stained glass pane named "&8-" with lore "&8» &cPuste Pole!" to be unstealable format slot 25 of player with 1 of black stained glass pane named "&8-" with lore "&8» &cPuste Pole!" to be unstealable format slot 26 of player with 1 of black stained glass pane named "&8-" with lore "&8» &cPuste Pole!" to be unstealable format slot 10 of player with 1 of coal ore named "&aDziałka w promieniu 4 kratek" with lore "&8» &cKoszt: &764 bruku i 16 debowych desek" to run [make player execute command "pzu 4"] format slot 12 of player with 1 of iron ore named "&aDziałka w promieniu 24 kratek" with lore "&8» &cKoszt: &764 zelaza i 16 debowego drewna" to run [make player execute command "pzu 24"] format slot 14 of player with 1 of lapis ore named "&aDziałka w promieniu 64 kratek" with lore "&8» &cKoszt: &710 blokow diamentow i 2 szmaragdy" to run [make player execute command "pzu 64"] format slot 16 of player with 1 of diamond ore named "&aDziałka w promieniu 128 kratek" with lore "&8» &cKoszt: &710 sztabek netherytu i 16 diamentow " to run [make player execute command "pzu 128"] if player has permissions "pzu.vip": if arg 1 is not set: open chest with 3 rows named "&c&lPZU" to player format slot 0 of player with 1 of black stained glass pane named "&8-" with lore "&8» &cPuste Pole!" to be unstealable format slot 1 of player with 1 of black stained glass pane named "&8-" with lore "&8» &cPuste Pole!" to be unstealable format slot 2 of player with 1 of black stained glass pane named "&8-" with lore "&8» &cPuste Pole!" to be unstealable format slot 3 of player with 1 of black stained glass pane named "&8-" with lore "&8» &cPuste Pole!" to be unstealable format slot 4 of player with 1 of black stained glass pane named "&8-" with lore "&8» &cPuste Pole!" to be unstealable format slot 5 of player with 1 of black stained glass pane named "&8-" with lore "&8» &cPuste Pole!" to be unstealable format slot 6 of player with 1 of black stained glass pane named "&8-" with lore "&8» &cPuste Pole!" to be unstealable format slot 7 of player with 1 of black stained glass pane named "&8-" with lore "&8» &cPuste Pole!" to be unstealable format slot 8 of player with 1 of black stained glass pane named "&8-" with lore "&8» &cPuste Pole!" to be unstealable format slot 9 of player with 1 of black stained glass pane named "&8-" with lore "&8» &cPuste Pole!" to be unstealable format slot 11 of player with 1 of black stained glass pane named "&8-" with lore "&8» &cPuste Pole!" to be unstealable format slot 13 of player with 1 of black stained glass pane named "&8-" with lore "&8» &cPuste Pole!" to be unstealable format slot 15 of player with 1 of black stained glass pane named "&8-" with lore "&8» &cPuste Pole!" to be unstealable format slot 17 of player with 1 of black stained glass pane named "&8-" with lore "&8» &cPuste Pole!" to be unstealable format slot 18 of player with 1 of black stained glass pane named "&8-" with lore "&8» &cPuste Pole!" to be unstealable format slot 19 of player with 1 of black stained glass pane named "&8-" with lore "&8» &cPuste Pole!" to be unstealable format slot 20 of player with 1 of black stained glass pane named "&8-" with lore "&8» &cPuste Pole!" to be unstealable format slot 21 of player with 1 of black stained glass pane named "&8-" with lore "&8» &cPuste Pole!" to be unstealable format slot 22 of player with 1 of black stained glass pane named "&8-" with lore "&8» &cPuste Pole!" to be unstealable format slot 23 of player with 1 of black stained glass pane named "&8-" with lore "&8» &cPuste Pole!" to be unstealable format slot 24 of player with 1 of black stained glass pane named "&8-" with lore "&8» &cPuste Pole!" to be unstealable format slot 25 of player with 1 of black stained glass pane named "&8-" with lore "&8» &cPuste Pole!" to be unstealable format slot 26 of player with 1 of black stained glass pane named "&8-" with lore "&8» &cPuste Pole!" to be unstealable format slot 10 of player with 1 of coal ore named "&aDziałka w promieniu 4 kratek &6(VIP)" with lore "&8» &cKoszt: &748 bruku i 12 debowych desek" to run [make player execute command "pzu 4v"] format slot 12 of player with 1 of iron ore named "&aDziałka w promieniu 24 kratek &6(VIP)" with lore "&8» &cKoszt: &748 zelaza i 12 debowego drewna" to run [make player execute command "pzu 24v"] format slot 14 of player with 1 of lapis ore named "&aDziałka w promieniu 64 kratek &6(VIP)" with lore "&8» &cKoszt: &78 blokow diamentow i 1 szmaragd" to run [make player execute command "pzu 64v"] format slot 16 of player with 1 of diamond ore named "&aDziałka w promieniu 128 kratek &6(VIP)" with lore "&8» &cKoszt: &78 sztabek netherytu i 12 diamentow " to run [make player execute command "pzu 128v"] if arg 1 is "4": if player has 64 cobblestone and 16 oak planks: execute command "/ps give 4 %player%" remove 64 cobblestone and 16 oak planks from player's inventory send "&8» &aPomyslnie zakupiles przedmiot!" else: send "&cNie posiadasz wystarczajacej ilosci surowcow aby zakupic ten przedmiot" if arg 1 is "24": if player has 64 iron ingot and 16 oak log: execute command "/ps give 24 %player%" remove 64 iron ingot and 16 oak log from player's inventory send "&8» &aPomyslnie zakupiles przedmiot!" else: send "&cNie posiadasz wystarczajacej ilosci surowcow aby zakupic ten przedmiot" if arg 1 is "64": if player has 10 diamond block and 2 emerald: execute command "/ps give 64 %player%" remove 10 diamond block and 2 emerald from player's inventory send "&8» &aPomyslnie zakupiles przedmiot!" else: send "&cNie posiadasz wystarczajacej ilosci surowcow aby zakupic ten przedmiot" if arg 1 is "128": if player has 10 netherite ingot and 16 diamond: execute command "/ps give 128 %player%" remove 10 netherite ingot and 16 diamond from player's inventory send "&8» &aPomyslnie zakupiles przedmiot!" else: send "&cNie posiadasz wystarczajacej ilosci surowcow aby zakupic ten przedmiot" if arg 1 is "4v": if player has 48 cobblestone and 12 oak planks: execute command "/ps give 4 %player%" remove 48 cobblestone and 12 oak planks from player's inventory send "&8» &aPomyslnie zakupiles przedmiot!" else: send "&cNie posiadasz wystarczajacej ilosci surowcow aby zakupic ten przedmiot" if arg 1 is "24v": if player has 48 iron ingot and 12 oak log: execute command "/ps give 24 %player%" remove 48 iron ingot and 12 oak log from player's inventory send "&8» &aPomyslnie zakupiles przedmiot!" else: send "&cNie posiadasz wystarczajacej ilosci surowcow aby zakupic ten przedmiot" if arg 1 is "64v": if player has 8 diamond block and 1 emerald: execute command "/ps give 64 %player%" remove 8 diamond block and 1 emerald from player's inventory send "&8» &aPomyslnie zakupiles przedmiot!" else: send "&cNie posiadasz wystarczajacej ilosci surowcow aby zakupic ten przedmiot" if arg 1 is "128v": if player has 8 netherite ingot and 12 diamond: execute command "/ps give 128 %player%" remove 8 netherite ingot and 12 diamond from player's inventory send "&8» &aPomyslnie zakupiles przedmiot!" else: send "&cNie posiadasz wystarczajacej ilosci surowcow aby zakupic ten przedmiot" on inventory click: if inventory name is "&c&lPZU": cancel event