OsjcNwQr
Język: Skript
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Autor: HejterskiGaming
on pickup ice: remove ice from player on pickup dirt: remove dirt from player on pickup grass: remove grass from player command /irongolem: trigger: spawn 1 iron golem at player command /restptest9914124: trigger: loop all zombie pigmen: if loop-zombie pigman's world is "Expowisko6": delete loop-zombie pigman loop all blazes: if loop-blaze's world is "Expowisko6": delete loop-blaze loop 135 times: set {_numer} to a random integer between 1 and 176 spawn zombie pigman at {szo.%{_numer}%} clear {_numer} on death of zombie: if victim's world is "Expowisko1": if name of victim is "&4Niszczyciel": stop else: clear drops chance of 1%: drop ender chest at victim stop chance of 80%: stop chance of 70%: drop brown wool block at victim stop chance of 60%: drop light green wool block at victim stop chance of 50%: drop gray wool block at victim stop chance of 13%: drop red wool block at victim stop chance of 5%: drop iron block at victim stop chance of 2%: drop gold block at victim stop chance of 1%: drop diamond block at victim stop on death of zombie: if victim's world is "Expowisko7": clear drops chance of 1%: drop ender chest at victim stop chance of 1%: drop 122 at victim stop chance of 80%: stop chance of 70%: drop brown wool block at victim stop chance of 60%: drop light green wool block at victim stop chance of 50%: drop gray wool block at victim stop chance of 13%: drop red wool block at victim stop chance of 5%: drop iron block at victim stop chance of 2%: drop gold block at victim stop chance of 1%: drop diamond block at victim stop on death of zombie: if victim's world is "Expowisko1": if name of victim is "&4Niszczyciel": stop else: set {_numer} to a random integer between 1 and 130 spawn zombie at {p.%{_numer}%} clear {_numer} on death of zombie: if victim's world is "Expowisko2": if name of victim is "&4Sniezny Lord": stop else: set {_numer} to a random integer between 1 and 71 spawn zombie at {d.%{_numer}%} clear {_numer} on death of zombie: if victim's world is "Expowisko3": set {_numer} to a random integer between 1 and 240 spawn zombie at {t.%{_numer}%} clear {_numer} on death of zombie pigman: if victim's world is "Expowisko4": set {_numer} to a random integer between 1 and 209 spawn zombie pigman at {cz.%{_numer}%} clear {_numer} on death of cave spider: if victim's world is "Expowisko5": set {_numer} to a random integer between 1 and 200 spawn cave spider at {pty.%{_numer}%} clear {_numer} on death of zombie pigman: if victim's world is "Expowisko6": set {_numer} to a random integer between 1 and 176 spawn zombie pigman at {szo.%{_numer}%} clear {_numer} on death of zombie: if victim's world is "Expowisko7": set {_numer} to a random integer between 1 and 290 spawn zombie at {siod.%{_numer}%} clear {_numer} on damage of zombie: if victim's world is "Expowisko7": chance of 3.8%: teleport victim to attacker on spawn of zombie: if entity's world is "Expowisko1": set chestplate of the entity to air set leggings of the entity to air set boots of the entity to air set entity's tool to air chance of 50%: set the entity's max health to 50 set the entity's health to 50 set the name of the entity to "&4Zombie &6Lvl. 1" set helmet of the entity to a grass apply slowness 1 to entity for 99999999999999999999 day apply power 2 to entity for 99999999999999999999 day stop chance of 40%: set the entity's max health to 60 set the entity's health to 60 set the name of the entity to "&4Zombie &6Lvl. 2" set helmet of the entity to a grass apply slowness 1 to entity for 99999999999999999999 day apply power 2 to entity for 99999999999999999999 day stop chance of 40%: set the entity's max health to 60 set the entity's health to 60 set the name of the entity to "&4Zombie &6Lvl. 3" set helmet of the entity to a grass apply power 3 to entity for 99999999999999999999 day stop chance of 40%: set the entity's max health to 80 set the entity's health to 80 set the name of the entity to "&4Zombie &6Lvl. 4" set helmet of the entity to a grass apply slowness 1 to entity for 99999999999999999999 day apply power 3 to entity for 99999999999999999999 day stop else: set the entity's max health to 100 set the entity's health to 100 set the name of the entity to "&4Zombie &6Lvl. 5" set helmet of the entity to a grass apply slowness 3 to entity for 99999999999999999999 day apply power 6 to entity for 99999999999999999999 day stop on spawn of zombie: if entity's world is "Expowisko2": set helmet of the entity to a snow or ice set chestplate of the entity to a leather chestplate set leggings of the entity to a leather leggings set boots of the entity to a leather boots dye the entity's chestplate white dye the entity's leggings white dye the entity's boots white set entity's tool to snowball chance of 50%: set the entity's max health to 40 set the entity's health to 40 set the name of the entity to "&4Zombie &6Lvl. 10" apply slowness 1 to entity for 99999999999999999999 day apply power 3 to entity for 99999999999999999999 day stop chance of 40%: set the entity's max health to 50 set the entity's health to 50 set the name of the entity to "&4Zombie &6Lvl. 11" apply slowness 1 to entity for 99999999999999999999 day apply power 3 to entity for 99999999999999999999 day stop chance of 40%: set the entity's max health to 60 set the entity's health to 60 set the name of the entity to "&4Zombie &6Lvl. 12" apply power 5 to entity for 99999999999999999999 day stop chance of 40%: set the entity's max health to 80 set the entity's health to 80 set the name of the entity to "&4Zombie &6Lvl. 13" apply slowness 1 to entity for 99999999999999999999 day apply power 3 to entity for 99999999999999999999 day stop chance of 40%: set the entity's max health to 100 set the entity's health to 100 set the name of the entity to "&4Zombie &6Lvl. 14" apply slowness 1 to entity for 99999999999999999999 day apply power 6 to entity for 99999999999999999999 day stop else: set the entity's max health to 110 set the entity's health to 110 set the name of the entity to "&4Zombie &6Lvl. 15" apply slowness 5 to entity for 99999999999999999999 day stop on spawn of zombie: if entity's world is "Expowisko3": set helmet of the entity to a jungle leaves or jungle log set chestplate of the entity to a leather chestplate set leggings of the entity to a leather leggings set boots of the entity to a leather boots dye the entity's chestplate green dye the entity's leggings green dye the entity's boots green set entity's tool to wooden sword chance of 50%: set the entity's max health to 60 set the entity's health to 60 apply power 1 to entity for 99999999999999999999 day set the name of the entity to "&4Zombie &6Lvl. 20" stop chance of 40%: set the entity's max health to 80 set the entity's health to 80 apply power 1 to entity for 99999999999999999999 day set the name of the entity to "&4Zombie &6Lvl. 21" stop chance of 40%: set the entity's max health to 90 set the entity's health to 90 set the name of the entity to "&4Zombie &6Lvl. 22" apply power 1 to entity for 99999999999999999999 day apply speed 1 to entity for 99999999999999999999 day stop chance of 40%: set the entity's max health to 100 set the entity's health to 100 set the name of the entity to "&4Zombie &6Lvl. 23" apply power 1 to entity for 99999999999999999999 day apply speed 1 to entity for 99999999999999999999 day stop chance of 40%: set the entity's max health to 110 set the entity's health to 110 set the name of the entity to "&4Zombie &6Lvl. 24" apply power 3 to entity for 99999999999999999999 day stop else: set the entity's max health to 115 set the entity's health to 115 set the name of the entity to "&4Zombie &6Lvl. 25" apply power 1 to entity for 99999999999999999999 day apply speed 2 to entity for 99999999999999999999 day stop on spawn of zombie pigman: if entity's world is "Expowisko4": set entity's tool to air chance of 50%: set the entity's max health to 100 set the entity's health to 100 apply power 4 to entity for 99999999999999999999 day set the name of the entity to "&4Mutant &6Lvl. 30" stop chance of 40%: set the entity's max health to 120 set the entity's health to 120 apply power 3 to entity for 99999999999999999999 day set the name of the entity to "&4Mutant &6Lvl. 31" stop chance of 40%: set the entity's max health to 100 set the entity's health to 100 apply power 4 to entity for 99999999999999999999 day set the name of the entity to "&4Mutant &6Lvl. 32" stop chance of 40%: set the entity's max health to 90 set the entity's health to 90 set the name of the entity to "&4Mutant &6Lvl. 33" apply speed 2 to entity for 99999999999999999999 day stop chance of 40%: set the entity's max health to 140 set the entity's health to 140 set the name of the entity to "&4Mutant &6Lvl. 34" apply power 2 to entity for 99999999999999999999 day stop else: set the entity's max health to 20 set the entity's health to 20 set the name of the entity to "&4Mutant &6Lvl. 35" apply power 10 to entity for 99999999999999999999 day apply speed 4 to entity for 99999999999999999999 day stop on spawn of cave spider: if entity's world is "Expowisko5": apply fire resistance 1 to entity for 999999999999999999999999 day ignite entity for 999999999999999999999999 day chance of 40%: set the entity's max health to 180 set the entity's health to 180 set the name of the entity to "&4Toksyczny Skorpion &6Lvl. 40" apply slowness 1 to entity for 99999999999999999999 day apply jump 3 to entity for 99999999999999999999 day apply power 8 to entity for 99999999999999999999 day stop chance of 30%: set the entity's max health to 200 set the entity's health to 200 set the name of the entity to "&4Toksyczny Skorpion &6Lvl. 41" apply jump 3 to entity for 99999999999999999999 day apply slowness 1 to entity for 99999999999999999999 day apply power 8 to entity for 99999999999999999999 day stop chance of 30%: set the entity's max health to 120 set the entity's health to 120 set the name of the entity to "&4Toksyczny Skorpion &6Lvl. 42" apply jump 3 to entity for 99999999999999999999 day apply speed 1 to entity for 99999999999999999999 day apply power 12 to entity for 99999999999999999999 day stop chance of 20%: set the entity's max health to 150 set the entity's health to 150 set the name of the entity to "&4Toksyczny Skorpion &6Lvl. 43" apply jump 3 to entity for 99999999999999999999 day apply power 10 to entity for 99999999999999999999 day stop chance of 50%: set the entity's max health to 180 set the entity's health to 180 set the name of the entity to "&4Toksyczny Skorpion &6Lvl. 44" apply jump 3 to entity for 99999999999999999999 day apply speed 1 to entity for 99999999999999999999 day apply power 9 to entity for 99999999999999999999 day stop else: set the entity's max health to 160 set the entity's health to 160 set the name of the entity to "&4Toksyczny Skorpion &6Lvl. 45" apply jump 3 to entity for 99999999999999999999 day apply speed 3 to entity for 99999999999999999999 day apply power 9 to entity for 99999999999999999999 day stop on spawn of zombie pigman: if entity's world is "Expowisko6": set entity's tool to air chance of 40%: set the entity's max health to 280 set the entity's health to 280 set the name of the entity to "&4Ognisty Czlowiek &6Lvl. 50" apply slowness 1 to entity for 99999999999999999999 day apply jump 3 to entity for 99999999999999999999 day apply power 15 to entity for 99999999999999999999 day stop chance of 30%: set the entity's max health to 300 set the entity's health to 300 set the name of the entity to "&4Ognisty Czlowiek &6Lvl. 51" apply slowness 1 to entity for 99999999999999999999 day apply jump 3 to entity for 99999999999999999999 day apply power 16 to entity for 99999999999999999999 day stop chance of 30%: set the entity's max health to 220 set the entity's health to 220 set the name of the entity to "&4Ognisty Czlowiek &6Lvl. 52" apply speed 1 to entity for 99999999999999999999 day apply jump 3 to entity for 99999999999999999999 day apply power 17 to entity for 99999999999999999999 day stop chance of 20%: set the entity's max health to 250 set the entity's health to 250 set the name of the entity to "&4Ognisty Czlowiek &6Lvl. 53" apply jump 3 to entity for 99999999999999999999 day apply power 18 to entity for 99999999999999999999 day stop chance of 50%: set the entity's max health to 280 set the entity's health to 280 set the name of the entity to "&4Ognisty Czlowiek &6Lvl. 54" apply speed 1 to entity for 99999999999999999999 day apply jump 3 to entity for 99999999999999999999 day apply power 19 to entity for 99999999999999999999 day stop else: set the entity's max health to 260 set the entity's health to 260 set the name of the entity to "&4Ognisty Czlowiek &6Lvl. 55" apply speed 3 to entity for 99999999999999999999 day apply jump 3 to entity for 99999999999999999999 day apply power 20 to entity for 99999999999999999999 day stop on spawn of zombie: if entity's world is "Expowisko7": chance of 40%: set the entity's max health to 280 set the entity's health to 280 set the name of the entity to "&4Zbiegly Wiezien &6Lvl. 60" apply slowness 1 to entity for 99999999999999999999 day apply jump 3 to entity for 99999999999999999999 day apply power 25 to entity for 99999999999999999999 day set helmet of the entity to a player head set chestplate of the entity to a iron chestplate set leggings of the entity to a iron leggings set boots of the entity to a iron boots set entity's tool to diamond axe of sharpness 20 stop chance of 30%: set the entity's max health to 390 set the entity's health to 390 set the name of the entity to "&4Zbiegly Wiezien &6Lvl. 61" apply speed 5 to entity for 99999999999999999999 day apply jump 3 to entity for 99999999999999999999 day apply power 35 to entity for 99999999999999999999 day set helmet of the entity to a player head set entity's tool to diamond sword of sharpness 25 stop chance of 30%: set the entity's max health to 220 set the entity's health to 220 set the name of the entity to "&4Zbiegly Wiezien &6Lvl. 62" apply speed 1 to entity for 99999999999999999999 day apply jump 3 to entity for 99999999999999999999 day apply power 36 to entity for 99999999999999999999 day set helmet of the entity to a player head set chestplate of the entity to a diamond chestplate set leggings of the entity to a iron leggings set boots of the entity to a diamond boots set entity's tool to iron axe of sharpness 22 stop chance of 20%: set the entity's max health to 250 set the entity's health to 250 set the name of the entity to "&4Zbiegly Wiezien &6Lvl. 63" apply jump 3 to entity for 99999999999999999999 day apply power 37 to entity for 99999999999999999999 day set helmet of the entity to a player head set chestplate of the entity to a leather chestplate set leggings of the entity to a iron leggings set boots of the entity to a iron boots set entity's tool to iron sword of sharpness 20 stop chance of 50%: set the entity's max health to 280 set the entity's health to 280 set the name of the entity to "&4Zbiegly Wiezien &6Lvl. 64" apply speed 1 to entity for 99999999999999999999 day apply jump 3 to entity for 99999999999999999999 day apply power 38 to entity for 99999999999999999999 day set helmet of the entity to a player head set chestplate of the entity to a golden chestplate set leggings of the entity to a golden leggings set boots of the entity to a golden boots set entity's tool to diamond shovel of sharpness 29 stop else: set the entity's max health to 400 set the entity's health to 400 set the name of the entity to "&4Zbiegly Wiezien &6Lvl. Mistrz" apply speed 3 to entity for 99999999999999999999 day apply jump 3 to entity for 99999999999999999999 day apply power 40 to entity for 99999999999999999999 day set helmet of the entity to a player head set chestplate of the entity to a diamond chestplate set leggings of the entity to a diamond leggings set boots of the entity to a diamond boots set entity's tool to diamond sword of sharpness 20 stop on spawn of blaze: if entity's world is "Expowisko6": chance of 40%: set the entity's max health to 50 set the entity's health to 50 set the name of the entity to "&4Plomien &6Lvl. 50" stop chance of 30%: set the entity's max health to 55 set the entity's health to 55 set the name of the entity to "&4Plomien &6Lvl. 51" stop chance of 30%: set the entity's max health to 60 set the entity's health to 60 set the name of the entity to "&4Plomien &6Lvl. 52" stop chance of 20%: set the entity's max health to 65 set the entity's health to 65 set the name of the entity to "&4Plomien &6Lvl. 53" stop chance of 50%: set the entity's max health to 70 set the entity's health to 70 set the name of the entity to "&4Plomien &6Lvl. 54" stop else: set the entity's max health to 80 set the entity's health to 80 set the name of the entity to "&4Plomien &6Lvl. 55" stop on damage of player: if victim's world is "Expowisko6": if attacker is blaze: damage victim by 10 hearts on damage of zombie pigman: if victim's world is "Expowisko6": chance of 1%: teleport victim to attacker chance of 2%: spawn a blaze at victim on death of zombie: if victim's world is "Expowisko2": if name of victim is "&4Sniezny Lord": stop else: clear drops chance of 1.3%: drop ender chest at victim stop chance of 80%: stop chance of 69%: drop brown wool block at victim stop chance of 59%: drop light green wool block at victim stop chance of 49%: drop gray wool block at victim stop chance of 14%: drop red wool block at victim stop chance of 5%: drop iron block at victim stop chance of 2%: drop gold block at victim stop chance of 1%: drop diamond block at victim stop on death of zombie: if victim's world is "Expowisko3": if name of victim is "&4Lesny Wladca": stop else: clear drops chance of 1.4%: drop ender chest at victim stop chance of 80%: stop chance of 68%: drop brown wool block at victim stop chance of 58%: drop light green wool block at victim stop chance of 48%: drop gray wool block at victim stop chance of 13%: drop red wool block at victim stop chance of 5%: drop iron block at victim stop chance of 2%: drop gold block at victim stop chance of 1%: drop diamond block at victim stop on death of zombie pigman: if victim's world is "Expowisko4": clear drops chance of 1.6%: drop ender chest at victim stop chance of 75%: stop chance of 70%: drop brown wool block at victim stop chance of 58%: drop light green wool block at victim stop chance of 48%: drop gray wool block at victim stop chance of 13%: drop red wool block at victim stop chance of 5%: drop iron block at victim stop chance of 2%: drop gold block at victim stop chance of 1%: drop diamond block at victim stop on death of cave spider: if victim's world is "Expowisko5": clear drops chance of 1%: drop ender chest at victim stop chance of 80%: stop chance of 70%: drop brown wool block at victim stop chance of 60%: drop light green wool block at victim stop chance of 50%: drop gray wool block at victim stop chance of 13%: drop red wool block at victim stop chance of 5%: drop iron block at victim stop chance of 2%: drop gold block at victim stop chance of 1%: drop diamond block at victim stop on death of zombie pigman: if victim's world is "Expowisko6": clear drops chance of 1.3%: drop ender chest at victim stop chance of 75%: stop chance of 68%: drop brown wool block at victim stop chance of 60%: drop light green wool block at victim stop chance of 50%: drop gray wool block at victim stop chance of 13%: drop red wool block at victim stop chance of 5%: drop iron block at victim stop chance of 2%: drop gold block at victim stop chance of 1%: drop diamond block at victim stop on death of blaze: if victim's world is "Expowisko6": clear drops chance of 0.5%: drop ender chest at victim stop chance of 90%: stop chance of 68%: drop brown wool block at victim stop chance of 60%: drop light green wool block at victim stop chance of 50%: drop gray wool block at victim stop chance of 13%: drop red wool block at victim stop chance of 5%: drop iron block at victim stop chance of 2%: drop gold block at victim stop chance of 1%: drop diamond block at victim stop on pickup ender chest: wait 0.001 seconds remove every ender chest from the player if player's world is "Expowisko1": wait 0.0001 second send "&7[&8Drop&7] &e&oGratulacje znalazles szkatulke !" to player wait 0.0001 seconds give chest named "&e&lTajemnicza Slaba Skrzynia" to player on pickup ender chest: wait 0.001 seconds remove every ender chest from the player if player's world is "Expowisko2": wait 0.0001 second send "&7[&8Drop&7] &e&oGratulacje znalazles szkatulke !" to player wait 0.0001 seconds give chest named "&e&lTajemnicza Slaba Skrzynia" to player on pickup ender chest: wait 0.001 seconds remove every ender chest from the player if player's world is "Expowisko3": wait 0.0001 second send "&7[&8Drop&7] &e&oGratulacje znalazles szkatulke !" to player wait 0.0001 seconds give chest named "&e&lTajemnicza Slaba Skrzynia" to player on pickup ender chest: wait 0.001 seconds remove every ender chest from the player if player's world is "Expowisko4": wait 0.0001 second send "&7[&8Drop&7] &e&oGratulacje znalazles szkatulke !" to player wait 0.0001 seconds give chest named "&e&lTajemnicza Slaba Skrzynia" to player on pickup ender chest: wait 0.001 seconds remove every ender chest from the player if player's world is "Expowisko5": wait 0.0001 second send "&7[&8Drop&7] &e&oGratulacje znalazles szkatulke !" to player wait 0.0001 seconds give chest named "&e&lTajemnicza Skrzynia" to player on pickup ender chest: wait 0.001 seconds remove every ender chest from the player if player's world is "Expowisko7": wait 0.0001 second send "&7[&8Drop&7] &e&oGratulacje znalazles szkatulke !" to player wait 0.0001 seconds give chest named "&e&lDobra Tajemnicza Skrzynia" to player on pickup 122: wait 0.001 seconds remove every 122 from the player if player's world is "Expowisko7": wait 0.0001 second send "&7[&8Drop&7] &e&oGratulacje znalazles szkatulke ateny !" to player wait 0.0001 seconds give chest named "&e&lBoska Skrzynia Ateny" to player on pickup ender chest: wait 0.001 seconds remove every ender chest from the player if player's world is "Expowisko6": wait 0.0001 second send "&7[&8Drop&7] &e&oGratulacje znalazles szkatulke !" to player wait 0.0001 seconds give chest named "&e&lTajemnicza Skrzynia" to player on rightclick: if player's tool is sign named "&ePakiet +10 Expa": remove sign named "&ePakiet +10 Expa" from the player wait 0.0001 second add 10 to {exp.%player%} send "&7[&8Drop&7] &e&oOtrzymales 10 Expa !" to player on rightclick: if player's tool is sign named "&ePakiet +20 Expa": remove sign named "&ePakiet +20 Expa" from the player wait 0.0001 second add 20 to {exp.%player%} send "&7[&8Drop&7] &e&oOtrzymales 20 Expa !" to player on rightclick: if player's tool is sign named "&ePakiet +50 Expa": remove sign named "&ePakiet +50 Expa" from the player wait 0.0001 second add 50 to {exp.%player%} send "&7[&8Drop&7] &e&oOtrzymales 50 Expa !" to player on rightclick: if player's tool is sign named "&ePakiet +100 Expa": remove sign named "&ePakiet +100 Expa" from the player wait 0.0001 second add 100 to {exp.%player%} send "&7[&8Drop&7] &e&oOtrzymales 100 Expa !" to player on rightclick: if player's tool is sign named "&ePakiet +600 Expa": remove sign named "&ePakiet +600 Expa" from the player wait 0.0001 second add 600 to {exp.%player%} send "&7[&8Drop&7] &e&oOtrzymales 600 Expa !" to player on rightclick: if player's tool is sign named "&ePakiet +1300 Expa": remove sign named "&ePakiet +1300 Expa" from the player wait 0.0001 second add 1300 to {exp.%player%} send "&7[&8Drop&7] &e&oOtrzymales 1300 Expa !" to player on rightclick: if player's tool is sign named "&ePakiet +200 Expa": remove sign named "&ePakiet +200 Expa" from the player wait 0.0001 second add 200 to {exp.%player%} send "&7[&8Drop&7] &e&oOtrzymales 200 Expa !" to player on rightclick: if player's tool is sign named "&ePakiet +1200 Expa": remove sign named "&ePakiet +1200 Expa" from the player wait 0.0001 second add 1200 to {exp.%player%} send "&7[&8Drop&7] &e&oOtrzymales 1200 Expa !" to player on rightclick: if player's tool is sign named "&ePakiet +2600 Expa": remove sign named "&ePakiet +2600 Expa" from the player wait 0.0001 second add 2600 to {exp.%player%} send "&7[&8Drop&7] &e&oOtrzymales 2600 Expa !" to player on rightclick: if player's tool is sign named "&ePakiet +800 Expa": remove sign named "&ePakiet +800 Expa" from the player wait 0.0001 second add 800 to {exp.%player%} send "&7[&8Drop&7] &e&oOtrzymales 800 Expa !" to player on rightclick: if player's tool is sign named "&ePakiet +5000 Expa": remove sign named "&ePakiet +5000 Expa" from the player wait 0.0001 second add 5000 to {exp.%player%} send "&7[&8Drop&7] &e&oOtrzymales 5000 Expa !" to player on rightclick: if player's tool is sign named "&ePakiet +500 Expa": remove sign named "&ePakiet +500 Expa" from the player wait 0.0001 second add 500 to {exp.%player%} send "&7[&8Drop&7] &e&oOtrzymales 500 Expa !" to player on rightclick: if player's tool is sign named "&ePakiet +8000 Expa": remove sign named "&ePakiet +8000 Expa" from the player wait 0.0001 second add 8000 to {exp.%player%} send "&7[&8Drop&7] &e&oOtrzymales 8000 Expa !" to player on rightclick: if player's tool is sign named "&ePakiet +10000 Expa": remove sign named "&ePakiet +10000 Expa" from the player wait 0.0001 second add 10000 to {exp.%player%} send "&7[&8Drop&7] &e&oOtrzymales 10000 Expa !" to player on rightclick: if player's tool is sign named "&ePakiet +20000 Expa": remove sign named "&ePakiet +20000 Expa" from the player wait 0.0001 second add 20000 to {exp.%player%} send "&7[&8Drop&7] &e&oOtrzymales 20000 Expa !" to player on rightclick: if player's tool is sign named "&ePakiet +100000 Expa": remove sign named "&ePakiet +100000 Expa" from the player wait 0.0001 second add 100000 to {exp.%player%} send "&7[&8Drop&7] &e&oOtrzymales 100000 Expa !" to player on rightclick: if player's tool is chest named "&e&lTajemnicza Slaba Skrzynia": remove chest named "&e&lTajemnicza Slaba Skrzynia" from the player cancel event send "&7[&8Drop&7] &9Otworzyles szkatulke !" to player set {szanskrz.%player%} to a random integer between 1 and 10 if {szanskrz.%player%} is 1: send "&7[&8Drop&7] &e&oSkrzynia jest pusta..." to player else if {szanskrz.%player%} is 2: give sign of unbreaking 10 named "&eBilet do Lochow Pajakow" to player else if {szanskrz.%player%} is 3: if {lvl.%player%} is smaller than 10: give sign of unbreaking 10 named "&ePakiet +10 Expa" to player else if {lvl.%player%} is smaller than 20: give sign of unbreaking 10 named "&ePakiet +100 Expa" to player else if {lvl.%player%} is smaller than 30: give sign of unbreaking 10 named "&ePakiet +600 Expa" to player else: give sign of unbreaking 10 named "&ePakiet +1300 Expa" to player else if {szanskrz.%player%} is 4: if {lvl.%player%} is smaller than 10: give sign of unbreaking 10 named "&ePakiet +20 Expa" to player else if {lvl.%player%} is smaller than 20: give sign of unbreaking 10 named "&ePakiet +200 Expa" to player else if {lvl.%player%} is smaller than 30: give sign of unbreaking 10 named "&ePakiet +1200 Expa" to player else: give sign of unbreaking 10 named "&ePakiet +2600 Expa" to player else if {szanskrz.%player%} is 5: if {lvl.%player%} is smaller than 10: give sign of unbreaking 10 named "&ePakiet +50 Expa" to player else if {lvl.%player%} is smaller than 20: give sign of unbreaking 10 named "&ePakiet +800 Expa" to player else if {lvl.%player%} is smaller than 30: give sign of unbreaking 10 named "&ePakiet +5000 Expa" to player else: give sign of unbreaking 10 named "&ePakiet +8000 Expa" to player else if {szanskrz.%player%} is 6: give diamond sword of sharpness 5 and smite 4 named "&8&lMiecz Pogromcy Smierci" with lore "&3&oPoziom: &4&lEpicki" to player else if {szanskrz.%player%} is 7: give diamond chestplate of protection 3 named "&8&lPlytowa Zbroja" with lore "&3&oPoziom: &8&lNormalny" to player else if {szanskrz.%player%} is 8: give diamond helmet of thorns 7 and protection 2 named "&8&lDziwny Helm Mnicha" with lore "&3&oPoziom: &4&lEpicki" to player else if {szanskrz.%player%} is 9: give wood sword of smite 2 named "&8&lPolepszony Drewniak" with lore "&3&oPoziom: &7&lSlaby" to player else if {szanskrz.%player%} is 10: send "&7[&8Drop&7] &e&oSkrzynia jest pusta..." to player clear {szanskrz.%player%} on rightclick: if player's tool is chest named "&e&lTajemnicza Skrzynia": if {lvl.%player%} is bigger than 39: remove chest named "&e&lTajemnicza Skrzynia" from the player cancel event send "&7[&8Drop&7] &9Otworzyles szkatulke !" to player set {szanskrz.%player%} to a random integer between 1 and 10 if {szanskrz.%player%} is 1: send "&7[&8Drop&7] &e&oSkrzynia jest pusta..." to player else if {szanskrz.%player%} is 2: give sign of unbreaking 10 named "&eBilet do Doliny Orkow" to player else if {szanskrz.%player%} is 3: give sign of unbreaking 10 named "&ePakiet +10000 Expa" to player else if {szanskrz.%player%} is 4: give sign of unbreaking 10 named "&ePakiet +20000 Expa" to player else if {szanskrz.%player%} is 5: give sign of unbreaking 10 named "&ePakiet +100000 Expa" to player else if {szanskrz.%player%} is 6: give diamond sword of sharpness 10 and smite 7 and bane of arthropods 4 and fire aspect 1 named "&8&lOstrze Nemesis" with lore "&3&oPoziom: &4&lEpicki" to player else if {szanskrz.%player%} is 7: give diamond chestplate of protection 9 and thorns 2 named "&8&lZbroja Kumbhakarny" with lore "&3&oPoziom: &8&lNormalny" to player else if {szanskrz.%player%} is 8: give diamond helmet of thorns 2 and protection 12 named "&8&lHelm Boga Zhong Kui" with lore "&3&oPoziom: &4&lEpicki" to player else if {szanskrz.%player%} is 9: give diamond sword of smite 10 and sharpness 10 named "&8&lKosa Odina" with lore "&3&oPoziom: &6&lLegendarny" to player else if {szanskrz.%player%} is 10: send "&7[&8Drop&7] &e&oSkrzynia jest pusta..." to player clear {szanskrz.%player%} else: send "&4Twoj poziom jest zbyt niski !" to player on rightclick: if player's tool is chest named "&e&lDobra Tajemnicza Skrzynia": if {lvl.%player%} is bigger than 59: remove chest named "&e&lDobra Tajemnicza Skrzynia" from the player cancel event send "&7[&8Drop&7] &9Otworzyles szkatulke !" to player set {szanskrz.%player%} to a random integer between 1 and 10 if {szanskrz.%player%} is 1: send "&7[&8Drop&7] &e&oSkrzynia jest pusta..." to player else if {szanskrz.%player%} is 2: give sign of unbreaking 10 named "&eBilet do Ognistej Krainy" to player else if {szanskrz.%player%} is 3: loop 5 times: give a 348 named "&eBrylka Zlota - 1000" to player else if {szanskrz.%player%} is 4: loop 8 times: give a 348 named "&eBrylka Zlota - 1000" to player else if {szanskrz.%player%} is 5: loop 10 times: give a 348 named "&eBrylka Zlota - 1000" to player else if {szanskrz.%player%} is 6: give diamond sword of sharpness 15 and bane of arthropods 9 named "&8&lKosa Bellona" with lore "&3&oPoziom: &4&lEpicki" to player else if {szanskrz.%player%} is 7: give diamond chestplate of protection 15 and thorns 5 named "&8&lZbroja Charyty" with lore "&3&oPoziom: &8&lNormalny" to player else if {szanskrz.%player%} is 8: give diamond helmet of thorns 5 and protection 25 named "&8&lHelm Wenus" with lore "&3&oPoziom: &4&lEpicki" to player else if {szanskrz.%player%} is 9: give diamond sword of smite 13 and sharpness 14 named "&8&lOstrze Selene" with lore "&3&oPoziom: &6&lLegendarny" to player else if {szanskrz.%player%} is 10: send "&7[&8Drop&7] &e&oSkrzynia jest pusta..." to player clear {szanskrz.%player%} else: send "&4Twoj poziom jest zbyt niski !" to player on rightclick: if player's tool is chest named "&e&lBoska Skrzynia Ateny": remove chest named "&e&lBoska Skrzynia Ateny" from the player cancel event send "&7[&8Drop&7] &9Otworzyles szkatulke !" to player set {szanskrz.%player%} to a random integer between 1 and 10 if {szanskrz.%player%} is 1: send "&7[&8Drop&7] &e&oSkrzynia jest pusta..." to player else if {szanskrz.%player%} is 2: give sign of unbreaking 10 named "&eBilet do Ognistej Krainy" to player else if {szanskrz.%player%} is 3: give sign of unbreaking 10 named "&eBilet do Doliny Orkow" to player else if {szanskrz.%player%} is 4: give sign of unbreaking 10 named "&eBilet do Lochow Pajakow" to player else if {szanskrz.%player%} is 5: give a 372 of unbreaking 10 named "&cKwalek Ulepszacza Wierzchowca - Kon Zombie" with lore "&2Kwalek Ulepszacza&4||&2Sluzy do ulepszenia&4||&2Twojego wierzchowca" to player else if {szanskrz.%player%} is 6: give a 372 of unbreaking 10 named "&cKwalek Ulepszacza Wierzchowca - Kon Szkielet" with lore "&2Kwalek Ulepszacza&4||&2Sluzy do ulepszenia&4||&2Twojego wierzchowca" to player else if {szanskrz.%player%} is 7: give a 373 named "&f&lMikstura Obrony" with lore "||&4Zwieksza blok ciosow o 35%%||&6Czas Trwania: &55 Minut" to player else if {szanskrz.%player%} is 8: give a 373 named "&f&lMikstura Ataku" with lore "||&4Zwieksza zadawane obrazenia o 50||&6Czas Trwania: &55 Minut" to player else if {szanskrz.%player%} is 9: give a 373 named "&f&lMikstura Krytyka" with lore "||&4Zwieksza szanse na krytyczne uderzenie o 40%%||&6Czas Trwania: &55 Minut" to player else if {szanskrz.%player%} is 10: send "&7[&8Drop&7] &e&oSkrzynia jest pusta..." to player clear {szanskrz.%player%} on pickup brown wool block: if player's world is "Expowisko1": wait 0.0001 seconds remove every brown wool block from the player set {drop.%player%} to a random integer between 1 and 7 wait 0.0001 seconds if {drop.%player%} is 1: give wood sword of smite 1 named "&8&lDrewniak" with lore "&3&oPoziom: &7&lSlaby" to player send "&7[&8Drop&7] &7&oZnalazles Miecz !" to player stop if {drop.%player%} is 2: give wood sword of smite 1 named "&8&lDrewniak" with lore "&3&oPoziom: &7&lSlaby" to player send "&7[&8Drop&7] &7&oZnalazles Miecz !" to player stop if {drop.%player%} is 3: give wood sword of smite 1 named "&8&lDrewniak" with lore "&3&oPoziom: &7&lSlaby" to player send "&7[&8Drop&7] &7&oZnalazles Miecz !" to player stop if {drop.%player%} is 4: give leather chestplate of protection 1 named "&8&lKurtka Chlopa" with lore "&3&oPoziom: &7&lSlaby" to player send "&7[&8Drop&7] &7&oZnalazles Zbroje !" to player stop if {drop.%player%} is 5: give leather boots of protection 1 named "&8&lButy Chlopa" with lore "&3&oPoziom: &7&lSlaby" to player send "&7[&8Drop&7] &7&oZnalazles Buty !" to player stop if {drop.%player%} is 6: give leather leggings of protection 1 named "&8&lSpodnie Chlopa" with lore "&3&oPoziom: &7&lSlaby" to player send "&7[&8Drop&7] &7&oZnalazles Spodnie !" to player stop if {drop.%player%} is 7: give leather helmet of protection 1 named "&8&lCzapka Chlopa" with lore "&3&oPoziom: &7&lSlaby" to player send "&7[&8Drop&7] &7&oZnalazles Helm !" to player stop on pickup brown wool block: if player's world is "Expowisko2": wait 0.0001 seconds remove every brown wool block from the player set {drop.%player%} to a random integer between 1 and 7 wait 0.0001 seconds if {drop.%player%} is 1: give wood sword of sharpness 2 named "&8&lDrewniak do PvP" with lore "&3&oPoziom: &7&lSlaby" to player send "&7[&8Drop&7] &7&oZnalazles Miecz !" to player stop if {drop.%player%} is 2: give wood sword of sharpness 2 named "&8&lDrewniak do PvP" with lore "&3&oPoziom: &7&lSlaby" to player send "&7[&8Drop&7] &7&oZnalazles Miecz !" to player stop if {drop.%player%} is 3: give wood sword of sharpness 2 named "&8&lDrewniak do PvP" with lore "&3&oPoziom: &7&lSlaby" to player send "&7[&8Drop&7] &7&oZnalazles Miecz !" to player stop if {drop.%player%} is 4: give leather chestplate of protection 2 named "&8&lKurtka Bojowa" with lore "&3&oPoziom: &7&lSlaby" to player send "&7[&8Drop&7] &7&oZnalazles Zbroje !" to player stop if {drop.%player%} is 5: give leather boots of protection 2 named "&8&lButy Bojowe" with lore "&3&oPoziom: &7&lSlaby" to player send "&7[&8Drop&7] &7&oZnalazles Buty !" to player stop if {drop.%player%} is 6: give leather leggings of protection 2 named "&8&lSpodnie Bojowe" with lore "&3&oPoziom: &7&lSlaby" to player send "&7[&8Drop&7] &7&oZnalazles Spodnie !" to player stop if {drop.%player%} is 7: give leather helmet of protection 2 named "&8&lCzapka Bojowa" with lore "&3&oPoziom: &7&lSlaby" to player send "&7[&8Drop&7] &7&oZnalazles Helm !" to player stop on pickup brown wool block: if player's world is "Expowisko3": wait 0.0001 seconds remove every brown wool block from the player set {drop.%player%} to a random integer between 1 and 7 wait 0.0001 seconds if {drop.%player%} is 1: give wood sword of sharpness 2 and smite 1 named "&8&lDrewniak z Magicznego Drewna" with lore "&3&oPoziom: &7&lSlaby" to player send "&7[&8Drop&7] &7&oZnalazles Miecz !" to player stop if {drop.%player%} is 2: give wood sword of sharpness 2 and smite 1 named "&8&lDrewniak z Magicznego Drewna" with lore "&3&oPoziom: &7&lSlaby" to player send "&7[&8Drop&7] &7&oZnalazles Miecz !" to player stop if {drop.%player%} is 3: give wood sword of sharpness 2 and smite 1 named "&8&lDrewniak z Magicznego Drewna" with lore "&3&oPoziom: &7&lSlaby" to player send "&7[&8Drop&7] &7&oZnalazles Miecz !" to player stop if {drop.%player%} is 4: give leather chestplate of protection 3 named "&8&lKurtka Koziorozca" with lore "&3&oPoziom: &7&lSlaby" to player send "&7[&8Drop&7] &7&oZnalazles Zbroje !" to player stop if {drop.%player%} is 5: give leather boots of protection 3 named "&8&lButy Koziorozca" with lore "&3&oPoziom: &7&lSlaby" to player send "&7[&8Drop&7] &7&oZnalazles Buty !" to player stop if {drop.%player%} is 6: give leather leggings of protection 3 named "&8&lSpodnie Koziorozca" with lore "&3&oPoziom: &7&lSlaby" to player send "&7[&8Drop&7] &7&oZnalazles Spodnie !" to player stop if {drop.%player%} is 7: give leather helmet of protection 3 named "&8&lCzapka Koziorozca" with lore "&3&oPoziom: &7&lSlaby" to player send "&7[&8Drop&7] &7&oZnalazles Helm !" to player stop on pickup brown wool block: if player's world is "Expowisko4": wait 0.0001 seconds remove every brown wool block from the player set {drop.%player%} to a random integer between 1 and 7 wait 0.0001 seconds if {drop.%player%} is 1: give wood sword of sharpness 3 and smite 1 named "&8&lOstrze slabego Mutanta" with lore "&3&oPoziom: &7&lSlaby" to player send "&7[&8Drop&7] &7&oZnalazles Miecz !" to player stop if {drop.%player%} is 2: give wood sword of sharpness 3 and smite 1 named "&8&lOstrze slabego Mutanta" with lore "&3&oPoziom: &7&lSlaby" to player send "&7[&8Drop&7] &7&oZnalazles Miecz !" to player stop if {drop.%player%} is 3: give wood sword of sharpness 3 and smite 1 named "&8&lOstrze slabego Mutanta" with lore "&3&oPoziom: &7&lSlaby" to player send "&7[&8Drop&7] &7&oZnalazles Miecz !" to player stop if {drop.%player%} is 4: give leather chestplate of protection 3 and thorns 1 named "&8&lZbroja slabego Mutanta" with lore "&3&oPoziom: &7&lSlaby" to player send "&7[&8Drop&7] &7&oZnalazles Zbroje !" to player stop if {drop.%player%} is 5: give leather boots of protection 3 and thorns 1 named "&8&lButy slabego Mutanta" with lore "&3&oPoziom: &7&lSlaby" to player send "&7[&8Drop&7] &7&oZnalazles Buty !" to player stop if {drop.%player%} is 6: give leather leggings of protection 3 and thorns 1 named "&8&lSpodnie slabego Mutanta" with lore "&3&oPoziom: &7&lSlaby" to player send "&7[&8Drop&7] &7&oZnalazles Spodnie !" to player stop if {drop.%player%} is 7: give leather helmet of protection 3 and thorns 1 named "&8&lHelm slabego Mutanta" with lore "&3&oPoziom: &7&lSlaby" to player send "&7[&8Drop&7] &7&oZnalazles Helm !" to player stop on pickup brown wool block: if player's world is "Expowisko5": wait 0.0001 seconds remove every brown wool block from the player set {drop.%player%} to a random integer between 1 and 7 wait 0.0001 seconds if {drop.%player%} is 1: give wood sword of sharpness 4 and bane of arthropods 2 named "&8&lNoga Pajaka" with lore "&3&oPoziom: &7&lSlaby" to player send "&7[&8Drop&7] &7&oZnalazles Miecz !" to player stop if {drop.%player%} is 2: give wood sword of sharpness 4 and bane of arthropods 2 named "&8&lNoga Pajaka" with lore "&3&oPoziom: &7&lSlaby" to player send "&7[&8Drop&7] &7&oZnalazles Miecz !" to player stop if {drop.%player%} is 3: give wood sword of sharpness 4 and bane of arthropods 2 named "&8&lNoga Pajaka" with lore "&3&oPoziom: &7&lSlaby" to player send "&7[&8Drop&7] &7&oZnalazles Miecz !" to player stop if {drop.%player%} is 4: give leather chestplate of protection 4 and thorns 1 named "&8&lChitynowy Pancerz" with lore "&3&oPoziom: &7&lSlaby" to player send "&7[&8Drop&7] &7&oZnalazles Zbroje !" to player stop if {drop.%player%} is 5: give leather boots of protection 4 and thorns 1 named "&8&lChitynowe Buty" with lore "&3&oPoziom: &7&lSlaby" to player send "&7[&8Drop&7] &7&oZnalazles Buty !" to player stop if {drop.%player%} is 6: give leather leggings of protection 4 and thorns 1 named "&8&lChitynowe Spodnie" with lore "&3&oPoziom: &7&lSlaby" to player send "&7[&8Drop&7] &7&oZnalazles Spodnie !" to player stop if {drop.%player%} is 7: give leather helmet of protection 4 and thorns 1 named "&8&lChitynowy Helm" with lore "&3&oPoziom: &7&lSlaby" to player send "&7[&8Drop&7] &7&oZnalazles Helm !" to player stop on pickup brown wool block: if player's world is "Expowisko6": wait 0.0001 seconds remove every brown wool block from the player set {drop.%player%} to a random integer between 1 and 7 wait 0.0001 seconds if {drop.%player%} is 1: give wood sword of sharpness 5 and smite 3 named "&8&lSpalone Ostrze" with lore "&3&oPoziom: &7&lSlaby" to player send "&7[&8Drop&7] &7&oZnalazles Miecz !" to player stop if {drop.%player%} is 2: give wood sword of sharpness 5 and smite 3 named "&8&lSpalone Ostrze" with lore "&3&oPoziom: &7&lSlaby" to player send "&7[&8Drop&7] &7&oZnalazles Miecz !" to player stop if {drop.%player%} is 3: give wood sword of sharpness 5 and smite 3 named "&8&lSpalone Ostrze" with lore "&3&oPoziom: &7&lSlaby" to player send "&7[&8Drop&7] &7&oZnalazles Miecz !" to player stop if {drop.%player%} is 4: give leather chestplate of protection 5 and thorns 2 named "&8&lSpalona Zbroja" with lore "&3&oPoziom: &7&lSlaby" to player send "&7[&8Drop&7] &7&oZnalazles Zbroje !" to player stop if {drop.%player%} is 5: give leather boots of protection 5 and thorns 2 named "&8&lSpalone Buty" with lore "&3&oPoziom: &7&lSlaby" to player send "&7[&8Drop&7] &7&oZnalazles Buty !" to player stop if {drop.%player%} is 6: give leather leggings of protection 5 and thorns 2 named "&8&lSpalone Spodnie" with lore "&3&oPoziom: &7&lSlaby" to player send "&7[&8Drop&7] &7&oZnalazles Spodnie !" to player stop if {drop.%player%} is 7: give leather helmet of protection 5 and thorns 2 named "&8&lSpalony Helm" with lore "&3&oPoziom: &7&lSlaby" to player send "&7[&8Drop&7] &7&oZnalazles Helm !" to player stop