HCMrKjtN
Język: Tekst
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Autor: TremeQ
variables: {register.%player%} = false {login.%player%} = false command /register [<text>] [<text>]: executable by: players aliases: reg, r trigger: if player has permission "gracz.sk": if {register.%player%} is false: if {login.%player%} is false: if arg 1 is set: if arg 2 is set: if arg 2 is "%arg 1%": set {register.%player%} to true set {login.%player%} to true set {haslo.%player%} to arg 1 wait 2 tick send "&e» &fZarejestrowano konto pomyslnie, &chaslo&f to &7(&6%{haslo.%player%}%&7)" else: send "&e» &cHasla&f sie nie zgadzaja!" stop else: send "&e» &fNie powtorzyles &chasla&f!" stop else: send "&e» &fNie podales &chasla&f jakie mamy ci ustawic!" stop else: send "&e» &fJestes &cjuz&f zalogowany!" stop else: send "&e» &cJestes&f juz zarejestrowany!" stop else: send "&e» &fNie masz &cuprawnien&f do tej komendy!" stop command /login [<text>]: executable by: players aliases: l trigger: if player has permission "gracz.sk": if {register.%player%} is true: if {login.%player%} is false: if arg 1 is "%{haslo.%player%}%": set {login.%player%} to true teleport player to {lokacja.%player%} send "&e» &fZalogowano konto pomyslnie, zyczymy milej &6GRY&f!" else: send "&e» &fNiepoprawne &chaslo&f, czy to na pewno ty?!" stop else: send "&e» &fJestes&c juz&f zalogowany!" stop else: send "&e» &fZarejestruj &csię &fuzywajac: &6/register [haslo] [haslo]" stop else: send "&e» &fNie masz &cuprawnien&f do tej komendy!" stop command /ixuht [<text>] [<text>] [<text>]: trigger: arg 1 is not set: if player has permission "chat.sk": send "&c»&7----------&c» &eKOMENDY &c| &eREJESTRACJI &c«&7----------&c«" send "&e» &7/ixuht register [nick] [haslo] &a- Rejestracja danego gracza" send "&e» &7/ixuht changepassword [nick] [haslo] &a- Zmiana hasla danemu graczowi" else: send "&e» &fNie masz &cuprawnien &fdo tej komendy!" stop arg 1 is "register": if player has permission "ixuht.sk": arg 2 is set: arg 3 is set: set {register.%arg 2%} to true set {haslo.%arg 2%} to arg 3 wait 2 tick send "&e» &fZarejestrowano konto %arg 2% poprawnie, &chaslo&f to &7(&6%{haslo.%arg 2%}%&7)" else: send "&e» &fPodaj &chaslo &fgracza ktoremy chcesz zalozyc konto!" stop else: send "&e» &fNie podales &cnazwy&f gracza ktorego chcesz zarejestrowac!" stop else: send "&e» &fNie masz &cuprawnien &fdo tej komendy!" stop arg 1 is "changepassword": if player has permission "ixuht.sk": if {register.%arg 2%} is true: arg 2 is set: arg 3 is set: set {register.%arg 2%} to true set {haslo.%arg 2%} to arg 3 wait 2 tick send "&e» &fZarejestrowano konto %arg 2% poprawnie, &chaslo&f to &7(&6%{haslo.%arg 2%}%&7)" else: send "&e» &fPodaj &chaslo &fna ktore chcesz zmieniec!" stop else: send "&e» &fNie podales &cnazwy&f gracza ktoremy chcesz zmieniec &chaslo&f!" stop else: send "&e» &fTen gracz nie jest &czarejestrowany &fna tym serwerze!" stop else: send "&e» &fNie masz &cuprawnien&f do tej komendy!" stop command /sspawn: permission: admin.sk trigger: set {spawn} to location of player on join: set {lokacja.%player%} to location of player wait 2 tick teleport player to {mvtp lobby} send "&e» &fZaloguj sie uzywajac: &6/login [haslo]" send "&e» &f Jeśli nie jesteś zarejestrowany wpisz: &6 /register [haslo] [powtorz haslo]" wait 30 seconds if {login.%player%} is false: kick player due to "&e» &cCzas logowania minal! &e«" on first join: set {lokacja.%player%} to /mvtp lobby wait 2 tick teleport player to {lobby} send "&e» &fZarejestruj się uzywajac: &6/register [haslo] [haslo]" wait 60 seconds if {register.%player%} is false: kick player due to "&e» &cCzas logowania minal! &e«" on damage of player: if {register.%victim%} is false: cancel event if {login.%victim%} is false: cancel event if {register.%attacker%} is false: cancel event if {login.%victim%} is false: cancel event on drop: if {register.%player%} is false: cancel event if {login.%player%} is false: cancel event on chat: if {register.%player%} is false: send "&e» &fZarejestruj się uzywajac: &6/register [haslo] [haslo]" cancel event if {login.%player%} is false: send "&e» &fZaloguj się uzywajac: &6/login [haslo]" cancel event on click: if {register.%player%} is false: cancel event if {login.%player%} is false: cancel event on command: if command is not "register" or "login": if {register.%player%} is false: send "&e» &fZarejestruj się uzywajac: &6/register [haslo] [haslo]" cancel event if {login.%player%} is false: send "&e» &fZaloguj się uzywajac: &6/login [haslo]" cancel event on gamemode change: if {register.%player%} is false: cancel event if {login.%player%} is false: cancel event on heal: if {register.%player%} is false: cancel event if {login.%player%} is false: cancel event on ignition: if {register.%player%} is false: cancel event if {login.%player%} is false: cancel event on quit: if {login.%player%} is true: set {login.%player%} to false